Hammer sound effects.. not feeling the "impact"
I noticed this in the beta and I agree completely. The hammer impact sounds in GW1 were so much more meatier, but now they’re very “clinky” and high pitched as you said.
Hammers are a personal favorite weapon of mine, and as such I can’t help feeling like the sound effects are lacking in comparison to the greatsword. The greatsword sound effects are amazingly well done, especially when hitting a “metal” target. I feel like part of the reason greatswords are so favored among players is not only do they get better models but they also just sound right.
The hammer sound effects sound more like a nail tapping on a rock, too low in volume and too high pitched. A hammer should feel powerful, ESPECIALLY when hitting a “metal” target. the sound of a heavy, metal hammer should make a much louder sound on impact.
Anybody else feeling like they didn’t give as much effort into hammers as they did for greatswords in the sound department??
I noticed this in the beta and I agree completely. The hammer impact sounds in GW1 were so much more meatier, but now they’re very “clinky” and high pitched as you said.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.