When trying to play a musical instrument around a fair amount of players, some notes cannot be heard.
I assume it is caused by the audience’s idle animation sounds, and the client’s seemingly low limit of sounds that can be played at one time.
While this makes listening to other players’ songs merely awkward, it can make playing a musical instrument very confusing and difficult (since you can’t even hear your own notes), and playing a duet with a friend virtually impossible.
The issue is client side, as for one song, the notes heard and unheard by different players are not the same.
Would it be possible to have an audio option to select the number of sounds that can be played at one time?
Thanks in advance, and keep up to the good work!