NPCs far away, but dialogue still playing

NPCs far away, but dialogue still playing

in Audio

Posted by: Chobiko.9182

Chobiko.9182

I noticed this a lot of times when playing that event dialogues between NPCs tend to play even though I am standing far away from them. A way to reproduce this is to go to the Ascalonian Catacombs, and wait outside the dungeon for the event on the other side of the hill with the harpies?… You’ll notice that the dialogue is loud as if the characters were standing right beside you.

I jump at this as I sometimes see no-one around when an NPC starts to speak.

NPCs far away, but dialogue still playing

in Audio

Posted by: Fumo.8735

Fumo.8735

I believe this is intentional so you know what event is happening near you through spoken dialogue. I hope it does not change, it’s a good audio cue.