Sound issue in WvW
I get this as well, but mostly while fighting the dragons. It seems that whenever there’s a high frequency of differing sound effects the sound quits on you and a test tone starts playing until you restart your client.
There had been another thread about this issue but I have no idea where it went. It’s extremely annoying especially since the in game volume controls have no effect on how loud it is.
Edit: Found it – https://forum-en.gw2archive.eu/forum/support/bugs/Annoying-Sound-Bug/first
Triple B [BBB] – Blackgate
(edited by Sharadur.1832)
I just had this issue for the first time, but then again I’m normally never in WvW. Confirming! (I thought at first that my headset was broken)
Its not just in wvw, I got this while doing Tequatl the other day. It has also happened in Lions arch during halloween. Sometimes it ends up in a crash, sometimes it doesnt.
Its something related with tons and tons of things happening at once, like a wvw zerg or.. well.. any zerg big enough basically on anything using lots of things with lots of effects at the same time. Its like there can be x number of sounds being played at the same time and if a certain limit is reached above that, it breaks. Just a theory.. I have really no clue.
Colin Johansen hits you for 239407889 damage
Game over
(edited by Blackwolfe.5649)
Community Coordinator
Hello everyone.
MacDaddy, this is a known issue inside the team for it has appeared from time to time in the forums as something that affects a number of players. They are working on it.
Keep on posting on the fore-mentioned thread (better to have all reports in one place rather than in different threads scattered all around the forums). Also, some users have been providing different temporal solutions that help a bit with this problem.
Thank you very much!