The Music of GW2 - Understanding the issue

The Music of GW2 - Understanding the issue

in Audio

Posted by: Sinifair.1026

Sinifair.1026

As previously stated, I’m going through the GW2 OST and will give my opinion on where tunes should be played.
- Nothing is as powerful within a game as a good soundtrack, especially if the tunes aren’t just generic but iconic and something people can associate with certain areas and characters within the game.
- Don’t misinterpret that as though I am not aware that ambient soundtracks have their place to enhance the mood and feeling of different types of areas as well.

I find listening to the soundtrack a very enjoyable pastime, but to my regret I cannot associate many of them with certain places or characters.
- One example that I must draw attention to is “Legion Of Flames” which, according to the name, I should associate with the Flame Legion, but I associate it with Zhaitan.

- The soundtrack in and on itself is amazing, there are many different tunes for different purposes, but again (as is my standpoint with the LS as well) how it is executed/used within the game is the determining factor how we as players perceive it.
- I don’t know how many times I’ve heard the question “Why does the music in GW2 suck?” and it’s a trick question (whether or not those players know it) because it really doesn’t.

A little test for all of you, if you would.
- Listen to the track “Ventari’s Legacy” and tell me, have you heard that within the game and where? I’m curious as to what your answer might be.
- It’s an amazing track, I would love to hear that along with “Out of the Dream” in The Grove.

Final Words
- I believe that music in a game can change how we experience it. Therefore it is of the utmost importance that the music is carefully placed to fit a certain place or set a certain mood.
- I’ve toyed with different tracks from the GW2 OST in different areas and have gotten different results. Some places that seemed like a grind to get through got spiced up and seemed like a whole new experience with the right soundtrack.

I shall continue to experiment and give my opinion on the soundtrack, and which tracks should be held exclusively to certain characters or zones.
- Thank you for your time.

The Music of GW2 - Understanding the issue

in Audio

Posted by: Turtlebear.9136

Turtlebear.9136

there are so many different threads in this section that say this exact same thing but worded differently. I’m not sure why but it almost feels like Arena net is avoiding this suggestion. I really wish they would give us their standpoint on this matter… even if they can’t implement this, I’d like to know a valid reason as to why. Personally this was one of the biggest turn offs from this game- and i am rather dissatisfied as a customer because I’d expect this to be a very basic element to a RPG that they failed to address.

The Music of GW2 - Understanding the issue

in Audio

Posted by: Sinifair.1026

Sinifair.1026

I hope not.
- The boost to the game that some rearrangement of the music would have could change the game experience as a whole in a positive way. I think that the music which is exclusive to some parts of the personal story should come out of hiding, because there are some incredible tracks among those.
- Out of curiosity, did you listen to “Ventari’s Legacy” and “Out of the Dream”?
Beautiful soundtracks, both of them, and I don’t remember really hearing them in the game, unfortunately (that is why iconic tunes or being able to “put a face” on certain tracks is an incredibly powerful tool. Savoring certain tracks to where they belong).