10% LOWER DMG FOR ZERKER

10% LOWER DMG FOR ZERKER

in Profession Balance

Posted by: ClaviculaNox.8762

ClaviculaNox.8762

10% decrease in overall damage for a full “berserker” build.

Seriously, I am MAD!
Like WHY?
Sorry, consider me noob. BUT I like doing dmg.. HIGH DMG.
This is how I enjoy, during my entire time of playing I’ve been working my way to improve my dmg. output as much as possible, by applying vulnerability & having as high as possible Critical dmg.

Your so called “FUTURE PACK” (Rebalance) is not so good, I guess you can look at your graphs and see the difference of how much people login during the past month

What i’m seeing MOST in your up coming updates is “trying to let new players understand”
-more forcing players to play with 6 runes
-Trait points limiting it to be added by 5’s, instead when a ONE point in each line used to make a difference.

It’s about how you TWEEK your character to best suite you
not to make a character like 100 other beside u, using the same stats “traits”

I’m not Obsessed , I’m POSSESSED!

10% LOWER DMG FOR ZERKER

in Profession Balance

Posted by: JahRo.6432

JahRo.6432

PU condi
Kit Engi
LB condi warr
Terrormancer
P/D condi thief

Take your pick for anything PvP/WvW related.

Morn [BFF][VLK]
Maguuma
(Insert other useless !@#$ here)

10% LOWER DMG FOR ZERKER

in Profession Balance

Posted by: Bob F It.5701

Bob F It.5701

The alternative is to buff everything else, with is the start of the long climb of power creep.

Right click your GW2 shortcut > “Properties”
“Shortcut” tab > “Target”
Add to the end " -bmp"

10% LOWER DMG FOR ZERKER

in Profession Balance

Posted by: Swimsasa Stoon.8936

Swimsasa Stoon.8936

didn’t like the sudden death that crit dmg brought about. No amount of healing or vitality could save me from getting one-shot by crit dmg warriors and thieves which both have better survivability than my elementalist that hits like a wet noodle.