5% Boon Duration instead of 15% on Ele

5% Boon Duration instead of 15% on Ele

in Profession Balance

Posted by: UHD.2634

UHD.2634

What is this exactly? Can you buff elementalist without taking something essential from it?

Your Last Light-Gandara, Staff and a D/D Elementalist.
Fioravante-Fort Aspenwood, D/D Elementalist and a Warrior.

5% Boon Duration instead of 15% on Ele

in Profession Balance

Posted by: Cecilia.5179

Cecilia.5179

From my point of view, it looks like eles are taking the brunt of the indirect nerfs. Celestial losing it’s crit damage and boon duration is being nerfed on all runes. At this rate, I’m going to have to change all of my gear out.

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5% Boon Duration instead of 15% on Ele

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Posted by: style.6173

style.6173

From my point of view, it looks like eles are taking the brunt of the indirect nerfs. Celestial losing it’s crit damage and boon duration is being nerfed on all runes. At this rate, I’m going to have to change all of my gear out.

Celestrial is getting 6% increase in all stats (except crit damage). Personally, I prefer that, since the crit damage isn’t the reason I use celestrial.

5% Boon Duration instead of 15% on Ele

in Profession Balance

Posted by: bigmonto.4215

bigmonto.4215

Where do you see the updated rune stats?

5% Boon Duration instead of 15% on Ele

in Profession Balance

Posted by: Cecilia.5179

Cecilia.5179

I think you’ll find a 6% increase to be hardly noticeable. That’s like 2-3 points extra for each piece.

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5% Boon Duration instead of 15% on Ele

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Posted by: shimmerless.4560

shimmerless.4560

I think you’ll find a 6% increase to be hardly noticeable. That’s like 2-3 points extra for each piece.

Crit damage is also an Ele’s best friend in securing kills. Without landing hard hits on key skills (which is where crit damage shines) she won’t have the pressure to push her foes into panic mode. Power is good for Air autos, but you need something that tips the edge completely in your favor.

As others have astutely put it, I would much rather keep the increased crit damage over a slight boost to a general spread of stats. Shame.

5% Boon Duration instead of 15% on Ele

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Posted by: Alekt.5803

Alekt.5803

No. Celestial will have all stats at the same value + 6%. That will also include ferocity. Even though, 6% is not generous at all.

Alerie Despins

5% Boon Duration instead of 15% on Ele

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Posted by: Xenon.4537

Xenon.4537

No. Celestial will have all stats at the same value + 6%. That will also include ferocity. Even though, 6% is not generous at all.

It’s a 12% nerf to DPS and an 18% buff to defense.

Crit dmg -30%
Power +6%
Precision +6%
Condi + 6%
= 12% net loss

Toughness +6%
Vitality +6%
Healing Power + 6%
= 18% net gain

6% overall net gain with a shift toward defense. Thread.

5% Boon Duration instead of 15% on Ele

in Profession Balance

Posted by: WhimsicalPacifist.2943

WhimsicalPacifist.2943

Remind me, wasn’t the duration of Elementalist boons adjusted and the +Boon Duration Runes nerfed before? If the ability to stack +Boon duration runes is going away, then the boons need to be readjusted to be longer.

5% Boon Duration instead of 15% on Ele

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Posted by: ylinky.5064

ylinky.5064

We know that some builds rely on mixing and matching different runes to optimize a given stat, and we don’t want to stop players from doing that. Rather than limiting build diversity, we simply want the PvE rune system to be as clear and approachable as possible for new players, so we’re making it easier to understand the benefits of sticking with a single rune set.

Nerfing 15% boon duration to 5% boon duration.
That’s definitely sending a message : We want to stop you from mixing and matching different runes to optimize a given stat.

5% Boon Duration instead of 15% on Ele

in Profession Balance

Posted by: Electro.4173

Electro.4173

I think people are jumping to conclusions in regards to the boon duration thing, personally.

Sure, the ONE rune we’ve seen that has boon duration only has 5% on the 2nd tier and 15% total if you go up to the 4th slot bonus. But that doesn’t mean that EVERY rune is going to have that. There are multiple runes that have boon duration. The devs even specifically said during the stream that part of the rebalance was that they wanted different runes to fit different roles. So while the one rune we’ve seen might not be amazing for boon duration, there may be another rune that is. There may be a rune set that has its main focus on boon duration, and who knows, that rune set might give 40% or more boon duration. While the rune we saw might be a “secondary” boon duration rune which gives a smaller bonus but gives other things in addition.