A Discussion about Runes

A Discussion about Runes

in Profession Balance

Posted by: BurrTheKing.8571

BurrTheKing.8571

One of the upcoming changes I’m most looking forward to is the changes to how Sigils work. The the addition of individual ICDs for different types of Sigils we’ll be able to bring “on crit” and “on switch” either together or on different sets and not have it screw us up (especially so on Warrior which their shorter swap time). This will certainly be one way to add variety because you can put your own spin on the current meta. Note that I’m going to be thinking about this mostly from a Warrior standpoint because while I play other classes I know the most about Warrior.

Another way to do this would be runes. Let’s face it, right now there is a HUGE number of rune sets that are totally worthless or just downright boring. Some of them have cool effects – like Ogre giving you a Rock Dog or Lyssa giving you all boons when you use your elite – but most are just flat stat bonuses or +duration. Some of the more interesting sets synergize with a certain build, Runes of the Soldier wold be the best example. It be an interesting way to buff certain playstyles without touching the skills themselves.

For example, the Fighter set’s (6) bonus is absolutely terrible and gives you just one stack of Might for 20s on a 15 second CD in PvP. I can’t think of any reason to bring such a set. It’s a shame because +Pow and +Tough in addition to a proper Knight’s ammy could be useful. Considering the name of the set perhaps you could make them work with the physical utilities such as Kick, Stomp, and Bull’s Charge (Side note: Physical Training should be an Adept trait). Perhaps add a (4) bonus that increases the range of these skills by a certain amount (not sure if 33% would be too much) and have the (6) bonus be to have them be unblockable and maybe immune to blind for the duration. Make them work with Rampage and I might consider taking Kick instead of Bull’s Charge and maybe even sub out Balanced Stance/Dolyak Signet for Stomp since I would have access to 20 seconds of stability. Not really sure if that would be OP or not but the idea is that it rewards you for focusing on a certain type of skill rather than just throwing Lyssa on most builds.

Speaking of Lyssa, if you want to nerf Warriors and several other classes indirectly just split up the effect. Give a weaker set the cleanse (maybe one of the power sets) and let Lyssa keep the boons. I tried running Warrior builds without them and it increases the difficulty by a surprising amount.

So, what rune sets would you like to see changed?

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

A Discussion about Runes

in Profession Balance

Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Runes of the Krait, since the 6th bonus means that you don’t put one on your helmet (just your aqua breather). I like the general idea, but it still needs to do something on land, even if it is generally weaker.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

A Discussion about Runes

in Profession Balance

Posted by: Monoman.2068

Monoman.2068

I’m not too interested in it at the moment unless they nerf lyssa and give my guardian it’s own viable cleansing. I once tried to get really creative with resistance on my necromancer to address the “no damage mitigation” issue only to receive horrendous results because of the ICD. I don’t see myself going back even if it gets changed, but I’d like to see how that rune changes in particular.

Laviere – Hybrid Wellomancer
Makonne – Hybrid Regen Ranger

A Discussion about Runes

in Profession Balance

Posted by: BurrTheKing.8571

BurrTheKing.8571

Runes of the Krait, since the 6th bonus means that you don’t put one on your helmet (just your aqua breather). I like the general idea, but it still needs to do something on land, even if it is generally weaker.

That is a good candidate for a change. Even the chance to inflict bleed when hit if very low. It could be a really cool set for Sword Warriors. Maybe have the (6) give you some sort of bonus when hitting an enemy with X amount of bleed stacks.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)