This is the first time I post something like this, but these are my real feelings and I can’t resist more. I will try to be constructive, this is not a rage post.
I think Anet laughs at us. The new ranger trait and especially the context accompanying it (the explanation text of the trait and the recent ranger CDI) disappointed me by new limits.
Ranger: Read the Wind
Ranger: Your arrows are swift and deadly, but in some scenarios they are not as fast as they need to be and your enemies can dodge them easily. With Marksmanship’s new Read the Wind, your longbow arrows will fire at twice their base velocity, allowing for supreme accuracy at long range.
Swift and deadly. Sure? This is just hilarious. I think a lot of rangers feel hurt by this affirmation.
If they were swift… why the new trait? but I agree with that our arrows are deadly… deadly for us! Not a better way to get killed that trying to kill somebody with longbow. It’s poor damage (close fights in many situations and many gap closing skills in all classes), retaliation and projectile reflections skills (new possibilities here for engineers with the new turret reflecting trait, this is a indirect nerf for the ranger) made this weapon a really poor choice.
Longbow has 3 problems
- 1. Slow moving arrows. The new trait show that you are aware of this big issue but the new trait is not going to solve this due the second problem:
- 2. In marksmanship there are too many bow traits and we can’t equip them at the same time. In master and grandmaster we have 5 traits that all ranger should have the possibility to equip:
VII: Spotter (not strictly a bow trait, but with the ranger lack of ways to help party this is a must).
VIII: Piercing arrows.
X: Eagle eye.
XI: Signet of the beastmaster (another big ranger problem here, why we have to use grandmaster traits to use our utility skills?)
XII: Remorseless.
but we only have 2 spaces for them! With the new grandmaster trait this problem is aggravated.
Some of these traits should be baseline or merged.
- 3. Poor bow skills, specially barrage (roots yourself, long cast, poor damage, long cooldown, easy to evade). Too much has been argued in the CDI about longbow skills.
About all this problems was argued in the recent CDI, but what was the first change we get? a trait that ruins the possibility to get a nice way for fixing the #1 longbow problem. This is extremely disappointing.
Also, there is unfair that with the new announced traits other classes get new things but rangers only get a “weapon fix”.
Solution for traits:
- Read the Wind should be baseline, no doubt here.
- Merge Piercing Arrows with Quick Draw. Warriors have exactly this same trait on rifle.
- Merge Opening Strike with Alpha Training. Move Precise Strike to minor master and move Remorseless to minor grandmaster. Opening Strikes traits are too weak, we get no benefit from them without Remorseless.
- Move Spotter to Skirmishing major adept. It grants precision, so has a lot more sense to have it on skirmishing (the precision and critical damage line). This is a great trait to help party, where the ranger is too weak, so have an easy access to this trait will make rangers much more reliable in groups.