Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.
At this point I dont care if giving necro mobility is not what Anet wants, its what we need as a class and there are ways to do it so it doesnt make the class OP.
They increases the base swiftness duration of Locust Swarm by 50%. Which with Banshee’s Wail, and you will have access to 100% swiftness up time.
This is the only swiftness skill in the game which actually slows you down in PvE, WvW and PvP by proccing off random things/mobs.
No, no it isn’t.
Fantastically reasoned argument I stand corrected.
Its obvious with any shred of logic that they know the major issues that exist in their game, lack of changes doesn’t mean they don’t know, it just means they haven’t changed it yet.
now this is garbage. you cannot substantiate that and given what changes we have received, most unwanted mind you, it is clear that they do NOT know the major issues and they STILL have not changed the ones we have tried to inform them of, some even from BWEs.
But people don’t want to know that ANet knows about the problems, what they really want, whether they admit it or not, is for ANet to tell them they are totally correct, and make the changes they want, how they want them, and make those changes right now. That isn’t a reasonable demand, yet it happens all the time.
yes, it’s unreasonable for the developers of a game to live up to their own words. we are such childish and inconsiderate players who should be happy the devs even chose to include Necro qol changes (if you can even call them that) in the Feature Patch /s
@Anet, why reduce the duration of Lichform even though you normalized the stats associated with it? and if you insist on going forward with the duration reduction why is there nothing to compensate for it?
194 replies and no dev found here.
How many replies for a topic do they need to show up and say hello at least? U.U
Arenanet does not post in profession or balance forums. If you want to have a reply you have to open a thread about armor dyes or living story.
194 replies and no dev found here.
How many replies for a topic do they need to show up and say hello at least? U.UArenanet does not post in profession or balance forums. If you want to have a reply you have to open a thread about armor dyes or living story.
Yet they make videos about balance changes, and took reasonable feedback to reschedule them at your behest, as well as having adjust changes made on specific feed back.
Clearly comments such as this will spur them to make changes on your behalf.
Yet they make videos about balance changes, and took reasonable feedback to reschedule them at your behest, as well as having adjust changes made on specific feed back.
Clearly comments such as this will spur them to make changes on your behalf.
Exactly, people say that Anet usually turns a blind eye to people, but in reality they do listen, and sometimes for the worse (Dhuumfire)
Unable to completely overhaul Bloodmagic? Shocking… Though after a year of nerfs, I expected no buffs at the class, let alone revamping a traitline that is neigh impossible to balance (I have seen many threads, with no coherent idea at all)
Necromancers have asked for cleave – they gave Daggers a multi-hitting attack
Necromancers asked to look at Axe – they did
Necromancers asked for interraction in DS – they gave it…
These are examples of Anet listening (!), but rather than seeing it as an oppertunity for Anet to see what comes from this and work from it, people are going to be like “Is not enough” or “Should’ve been implemented from the start” – while I agree to some extend, this is not feedback, this is whining…
Yes, they need to change a lot and it is probably inexcusable that a class has been bottom tier in PvE for over two years now, still, constantly disencouraging the Anet staff, telling them that they are lazy because they “refuse to read threads” of which most are a jungle filled with nothing but people whining, complaining and threatening to quit the game rather than giving an ample solution, do you (community) honestly thinks that works?
You need to be vocal, but you also gotta set an example and give ideas with beef rather than saying “lol siphons are bad and will stay bad because anet suxxxxx”…
Still, there are some threads which contains some brilliant ideas with just small changes to a system that is there to give Necromancers are more stable position which they, and other classes, deserve…
Threads like these give a perfect example of a thread in which people can give feedback with solutions, and why they should be given… You can easily, from a developers point of view, see what the majority wants, and how you can implement it…
Sadly, the Dhuumsayers have slapped their greasy fingers all over that thread as well and spoiled it, leaving it the next thread with a bunch of whining once more…
Anet themselves is partially to blame as well though, they could easily take someone from the community to make a format of how they view a Suggestion thread to a, or multiple classes, in which they actively try to give feedbacks on ideas (Not like the ranger CDI)… They do not however, and thus people feel like being in the dark… for over two years…
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