(edited by Silhouette.5631)
Aegis stacking
Sorry but no.
Making Aegis stack in number rather than duration would only contribute to dumbing down an already dumbed down game.
Please don’t make Guild Wars 2 any easier/faceroll. Let’s start punishing spammers and rewarding good players more, shall we?
You mean by waiting until they pop might and fury and then blocking their entire attack spam? Yes yes i do agree
P.S. You cant spam aegis, I’m sorry but no, it just cant be used that often, seriously, this is more about letting multiple people use the same boon than it is about spamming
P.P.S. by letting it stack and reducing its duration it would basicly be treated like any other block, use it when you need to, or lose it. The only difference being it would be for the whole party and on a stupid high CD (which it already is). Its the same number of blocks, just easier to use togeather, and harder to set and forget
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If it stacks in number, you are making people spam it, since it won’t matter if there’s already an aegis up or not: no aegis will be wasted and they will just stack nicely on top of each other. That’s what I mean.
It will promote, again, spam and unconscious playing.
Like regular attacks? like stacking fury and might? It would be fine if it was just yourself, but 5 ppl? all of which arent always even in your party. explain to me how u keep track of those boons. No its not spam, its recognizing that you or your teammates are about to get hit, and popping a shield. if some1 else pops one to. woopty do, why would they be punished for using it at the same time as you, instead of it apply to the next attack thats GOING to happen. most attacks take half a second. should we really have to be slipping in boons for 5 different people in that ammount of time? Attackers dont get punished for attacking at the same time, they dont have to wait in line, they get to lay into you simultaniously, why shouldnt shields work the same?Right now its only a boon in name only. Its duration stacking is pointless. its more like a special effect. all im asking is it be treated like every other boon that can be stacked LIKE CRAZY (ive gotten up to two mintues of fury before). you think those should be capped to? What about protection? Cap?. Having a 20 second aegis, getting stacked upon by other 20 seconds, THATS passive.
P.S. to clarify when i suggest reducing the boon time to compensate, im talking making it a few seconds, Ya know so people actualy have to think about when they use it
(edited by Silhouette.5631)
Like regular attacks? like stacking fury and might? It would be fine if it was just yourself, but 5 ppl? all of which arent always even in your party. explain to me how u keep track of those boons. No its not spam, its recognizing that you or your teammates are about to get hit, and popping a shield. if some1 else pops one to. woopty do, why would they be punished for using it at the same time as you, instead of it apply to the next attack thats GOING to happen. most attacks take half a second. should we really have to slipping in boons for 5 different people in that ammount of time? Attackers dont get punished for attacking at the same time, they dont ahve to wait in line, they get to lay into you simultaniously, why shouldnt shields work the same?Right now its only a boon in name only. Its duration stacking is pointless. its more like a special effect. all im asking is it be treated like every other boon that can be stacked LIKE CRAZY (ive gotten up to two mintues of fury before). you think those should be capped to? What about protection? Cap?. Having a 20 second aegis, getting stacked upon by other 20 seconds, THATS passive.
Sorry to say, dude, but Aegis stacking would promote passive play. Imagine 5 berserker guardians all running “Retreat!”. They could pop their shouts and their Virtues of Courage and have 10 blocks on them for the next 20 seconds. A warrior has Shield stance, which is3 seconds of blocking attacks, but being unable to attack back. The same guardians can also blind you for more failed attacks and faceroll you to death.
Oh look a person who didnt read my entire post. God i love you people. Reduced boon time. God forbid you kite for two seconds for those 10 stacks of shielding to drop, bam problem solved. I do beleive somebody mentioned something about punishing spammers? Guess what that includes attack spammers. Oh no your squishy zerker was blocked? Guess ya shoulda payed attention
Also which is more likely, a party of 5 guardians, or a party including two warriors that are going to try and evicerate and kill shot you at the same time. Yeaaaah one of those is already happening as we speak (The point here is that a damage mitigation mechanic is unable to block damage as intended if it happens at the same time simply because the attacks stack and aegis doesnt. Because if another guardian did pop aegis when that happened, guess what, itll just add to the boon duration)
(edited by Silhouette.5631)
Oh look a person who didnt read my entire post. God i love you people. Reduced boon time. God forbid you kite for two seconds for those 10 stacks of shielding to drop, bam problem solved
Also which is more likely, a party of 5 guardians, or a part including two warriors that are going to try and evicerate and kill shot you at the same time. Yeaaaah one of those is already happening as we speak
Having Aegis stack would get rid of any need to dodge anything. If a big attack is coming, everyone smashes Aegis and rides out the entire attack without any dodges or need to react. Unless you plan on making the duration one second long, it will promote passive play. I don’t even wanna imagine a PU mesmer who RNG’s Aegis in a row.
I was thinking more along the lines of two seconds, but yeah, short. It would then also actually reward players with higher boon duration (right now its the only boon that doesn’t) As the enemy would have to wait a half second longer if they chose to wait out the stack. Also, You do realize aegis can only be used like twice a minute right? And thats guardians with shout…
P.S.Ya know now that you said that we unfortunately are probably going to end up getting teams of 5 zerker guardians in pvp, thank you, we’re going to have to deal with that now
P.P.S. Didnt wana bump so I edited. Ya know if it did stack, that doesn’t mean there cant be a cap on it like there is on might and bleed (and no i do not suggest 25 being the cap). Just enough so that more than one could be used at once and they don’t go to waste
(edited by Silhouette.5631)
imo I think it’s better as a duration boon, it feel better to use.
instant blocks and invulns are a better as a extra doge type thing but I don’t think there’s a need for aegis to be a multi hit blocker.
“Maybe I was the illusion all along!”
Proper use of Aegis is one of the only ways to tell a good Guardian from mediocre ones.
No to this idea.
But my friend who is a champion Paragon told me the key to guardian is pressing all your buttons at once.
previously rank 2 on old leaderboards
EG.secret.OG.NAVI.sorrychief
Changing Aegis like that would promote less interesting gameplay, whereas right now you need more skill/experience and concentration to make better use of 2 aegis skills (like, for example, activating it in-between attacks to completely negate an enemy’s combo).