Am I the only one around here?
In different situations, different people want different conditions removed. As well, there are different skills and traits that remove specific conditions. What you feel should be priority may not even be remotely close to what the next guy feels should be prioritized. Why would I want the immobilize removed when I have another skill that specifically removes chill, immobilize, and cripple? Why would I want the confusion removed over the bleed, when I have a skill that specifically removed confusion?
Your entire ideology is flawed based on these facts.
https://www.youtube.com/watch?v=6q3em9s5I4c
You’re never the only one in anything. You’re not even the only one who failed the first step of the posting guidelines.
On topic: this destroys condition builds that rely too much on a single type of condition. Why would you ever want to lower build diversity?
I’d rather the skills with the description ‘remove a condition’ actually did what the description says. “A condition” instead of the last condition applied, randomly. This would still give you a chance to remove that pesky stack of 10 confusion while still giving the applier a chance to cover the stack.