Am I the only one around here?

Am I the only one around here?

in Profession Balance

Posted by: gartz.7013

gartz.7013

that believes there should be “priority conditions” that get removed with your skills. example: when i have immobile and blindness on me and i shadow return(thief skill) away and it removes the blind…or if i have a cozy 10 confusion on me with 1 or 2 stack of bleed and i get the bleeds removed..any way we can do this?

solo cheese engi/ex teef

Am I the only one around here?

in Profession Balance

Posted by: coglin.1867

coglin.1867

In different situations, different people want different conditions removed. As well, there are different skills and traits that remove specific conditions. What you feel should be priority may not even be remotely close to what the next guy feels should be prioritized. Why would I want the immobilize removed when I have another skill that specifically removes chill, immobilize, and cripple? Why would I want the confusion removed over the bleed, when I have a skill that specifically removed confusion?

Your entire ideology is flawed based on these facts.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Am I the only one around here?

in Profession Balance

Posted by: dragosf.3291

dragosf.3291

You’re never the only one in anything. You’re not even the only one who failed the first step of the posting guidelines.

On topic: this destroys condition builds that rely too much on a single type of condition. Why would you ever want to lower build diversity?

I’d rather the skills with the description ‘remove a condition’ actually did what the description says. “A condition” instead of the last condition applied, randomly. This would still give you a chance to remove that pesky stack of 10 confusion while still giving the applier a chance to cover the stack.