So with the introduction of the new runeset, Rune of Radiance, we have a new aura: Light Aura. The more interesting thing about the runset, in my opinion, is the full 6 bonus: The duration of auras you apply are increased by 33%.
Now I’ve been playing around with this idea and an interesting though popped up. I wouldn’t say that this idea would be the best thing ever, but it would, however, give eles a new way to play.
The grandmaster water trait Powerful Aura only works with auras on weapon skills. My idea would be to change this trait to work with ALL auras that you apply to yourself. However, I do understand that this could cause some major imbalance with boon stacking, so I though of a solution, though maybe not the best. Add a 10s ICD to the trait (this could be more or less depending on what could be deemed as ‘balanced’).
What would this change do? Well it would allow an ele access to up to four different auras (of course with the correct build/runes/weapons). This would, in turn, allow the ele to buff their party/mates with those four auras as well as give swiftness, fury, and protection, giving a true meaning to auramancer.
How viable would this be? No clue to be honest. Without being about to test it this is merely theory. The build I though of would be 4/2/2/6/0. Not the most ideal setup, but if played well with a group I think it would be rather decent.
What do you all think? Would you like to see this change to the trait? Would you play an auramancer if they changed the trait? I’d certainly like to hear your thoughts! Cheers~
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