The mob has spoken and the turrets shall be burnt at the stake.
An idea about stacking sigils...
The mob has spoken and the turrets shall be burnt at the stake.
Another idea and the one I would like to see implemented is a slot for stacking sigils and a way to unlock them for the character to choose what sigil they want to use for which build, that way instead of having to invest in multiple weapons just to house these sigils they can invest in sigils to make their build more fun to play and every class would have the access to being able to build and carry stacks on to the battlefield.
This idea has its own pros and cons. On one hand, it offers greater customization. You could have, as you point out, different stacking sigils on different weapon sets that better cater to whatever role that weapon set fills. On the other hand, should you want the same stat stack on different weapon sets, you would potentially need multiples of the same sigil.
While Klocknov’s idea addresses this, I’m not in favor of his solution. When picking sigils, we as players should be forced to make tough choices in selecting those that best suit our professions and builds. Stacking sigils are no exception. We’re not entitled to the benefit of these stacks, but that’s what a stacking sigil slot independent of weapons would make us.
Anyway, it’s an interesting idea, naphack. I’m not against it, but I don’t think it’s what ANet wants for sigils.
(edited by Elestian.6134)