Anger (Condition Suggestion)

Anger (Condition Suggestion)

in Profession Balance

Posted by: Duke Blackrose.4981

Duke Blackrose.4981

Anger is effectively the opposite of Fear. It is a duration based condition that forces the target to chase and attack the one who applied it. In the case of multiple consecutive Anger applications, the angry target will attack the most recent applier until their application runs out and the previous one resumes. Like Fear, it can be stopped through both condition removal and stun breakers. It can’t be used to interrupt foes, which makes for some interesting scenarios. If a Ranger was channeling Rapid Fire on their Longbow, for example, a well placed Anger application would force them to channel the remaining shots on the one who applied the Anger.

It is effectively a taunt in the style that it is used in MOBA/ARTS games like League of Legends or DotA. It’s more of a short term control effect than a traditional aggro mechanic, as the target will gain complete freedom or, in the case of AI, resume their normal behavior after it expires (which would be likely be in the 2-3 second range).

Every profession would have access to the effect through at least one weapon, utility, or elite skill, or possibly even traits, runes, or sigils.

Anger (Condition Suggestion)

in Profession Balance

Posted by: Shufflepants.9785

Shufflepants.9785

Taunt (Condition Suggestion)

There, fixed that for you.

Anger (Condition Suggestion)

in Profession Balance

Posted by: Stx.4857

Stx.4857

/casts Anger on the forums

2x 80 Necro, 80 Ranger, 80 Thief

Anger (Condition Suggestion)

in Profession Balance

Posted by: Duke Blackrose.4981

Duke Blackrose.4981

Taunt (Condition Suggestion)

There, fixed that for you.

Taunt is what the one inflicting the condition does, not the receiver. :p

Taunted could work though.

Anger (Condition Suggestion)

in Profession Balance

Posted by: Mickz.8356

Mickz.8356

can we not give anet more condi ideas? ty

Cream, Collecting Loot [Bags]

Anger (Condition Suggestion)

in Profession Balance

Posted by: Lethal Stranger.5093

Lethal Stranger.5093

No thanks, Fear and Immobilize are prominent enough, nothing’s more frustrating than losing the control of your character. + we already have pull skills for the desired effect.

Necromancer/Engineer/Elementalist main
Plays every class though :>
The Dynasty Warriors [DW] – Far Shiverpeaks

Anger (Condition Suggestion)

in Profession Balance

Posted by: Balefire.7592

Balefire.7592

Taunt (Condition Suggestion)

There, fixed that for you.

This exists in the game already.
One of the evil trio in Brisban Wildlands uses it.

Scrubbiest Necro NA.

Anger (Condition Suggestion)

in Profession Balance

Posted by: zencow.3651

zencow.3651

Taunt (Condition Suggestion)

There, fixed that for you.

This exists in the game already.
One of the evil trio in Brisban Wildlands uses it.

So that’s how I died there…
I don’t think condi remove worked though, way too OP

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”