Any Changes to Life Siphon?

Any Changes to Life Siphon?

in Profession Balance

Posted by: FrownyClown.8402

FrownyClown.8402

Devs, is there going to be any buff to life siphon healing for necro? I’ve always been a big fan of life siphon necro, but the healing/damage is so minimal.


Bad Elementalist

Any Changes to Life Siphon?

in Profession Balance

Posted by: Muchacho.2390

Muchacho.2390

Personally i think they should simply allow the healing traits to work while in DS. I think that would make going into bloodmagic or taking the spite 13 trait much more appealing.

Any Changes to Life Siphon?

in Profession Balance

Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Might want to clarify if you’re talking about Dagger 2 (which was recently buffed on the healing front and is now rather good), or the Blood Magic traits.

Dragonbrand |Drarnor Kunoram: Charr Necro
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I’m a Geeleiver

Any Changes to Life Siphon?

in Profession Balance

Posted by: Kako.1930

Kako.1930

I always thought that life theft should be a percentage of the direct damage that you deal with the life stealing skills, but maybe it would be too OP in this game. It just seemed like a cool idea to have a profession that could sustain itself by draining the life out of its enemies.

Any Changes to Life Siphon?

in Profession Balance

Posted by: Jelzouki.4128

Jelzouki.4128

Might want to clarify if you’re talking about Dagger 2 (which was recently buffed on the healing front and is now rather good), or the Blood Magic traits.

Dagger #2 has good healing but its cast time is atrocious, making it really hard to get off the full cast, it should work like Axe #2.

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