Changes to Sigils and Elementalist

Changes to Sigils and Elementalist

in Profession Balance

Posted by: Netko.9271

Netko.9271

With new changes to sigils I have feeling that devs didn’t look what that change will be to elementalist compared with other professions. With new changes every other class will have 4 sigils to use, except ele and engi, because weapon swap. Until now that didn’t matter because sigils shared same cooldown but with new patch that will change and difference between having 2 sigil or 4 will be much bigger. Especially with that sigils will be buffed too, for example new sigil of purity – 60% chance to remove condition on hit, CD 10sec, that is basically removing condition every 10 sec. Someone will say we can use use sigil that proc on weapons swap when we change attunements but that sigils have internal CD of 10 sec so there no is advance from changing attunements then to swap weapons.
Second part is change to stack sigils, now we can use stack sigils like bloodlust to stack 250 power and then change to weapon with different sigil. They removing that, so you must have weapon with that sigil equipped all time or you will lose buff. But again it will hit elementalist (and engi) hardest, other classes still can use stack sigil and then just swap weapon, it is not so big problem to have one stack sigil in your second weapon when you have 4 sigils, and 2 always active, but when you can have only 2 sigils you will sacrifice lot if choose to have one of those two just for keep stack buff.

(edited by Netko.9271)

Changes to Sigils and Elementalist

in Profession Balance

Posted by: Nike.2631

Nike.2631

In an ideal world, Elementalists and Engineers will be given the 3rd and 4th Terrestrial weapon slots and a 2nd Aquatic Weapon slot but only be able to swap weapons out of combat.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.