Choosing versatallity

Choosing versatallity

in Profession Balance

Posted by: lordbachus.6091

lordbachus.6091

I am trying to choose my main from 3 characters, a thief, an elementalist and an Engineer..

I love the thief because it has the most versatility, because there are no real rotations, i can stick to a single skill, or use a combination of skills.. I love my venom build for PvE, but i dont like PvP that much as the class somehow forces you to stealth and i dont like stealth that much.. I really miss the option to play a true support class in PvE. Sadly the bow somehow does not feel like the weapon of choice, yet its almost a requirement.

I love my elementalist because of the visuals. and when changing weapons, it turns intoo a whole different kind of class.. cant compare duall daggers to Staff cant you? but somehow when playing the game, you end up with a rotation of some kinds.

I love the engineer, because it has so many tools.. There is less that feeling of rotations then with the Engineer, but much more then with the thief… And from these 3 classes i like the theme least, as i prefer dark fantasy classes most. But then its still cool to blast things…

In the end i am looking for the class with most build versatallity, and most gameplay versatallity… i love being in mellee range with classes, but i also love being at range.. In the end i am looking for the class that can do it all (tough i realise you cant have it all at the same time)

What would you advise me?

Choosing versatallity

in Profession Balance

Posted by: BrunoBRS.5178

BrunoBRS.5178

well the thief as a profession doesn’t really need to choose more than one weapon set. it rarely benefits from it anyway, so most of us just leave the bow on the second slot for all the utility it brings. that said, thief can choose various ways to achieve the same thing: negating damage and doing single target bursts. i feel it’s a bit of a false variety, since in the end all builds are very similar for purposes, but it’s still my main and i still like playing it over other classes.

ele is very rotation-based, but there’s also a lot of room to think when you should swap in/out of an attunement if you think you’ll need to go back to it in the immediate future for a defensive skill. probably has one of the highest skill ceilings in the game, and as long as you don’t try condi damage builds, there’s plenty to offer in all game modes.

engi probably has the most versatility, since that’s the theme of the class. you can go power, condi, both, or go tanky, or go support, and your “weapons” are exclusive to your profession. no one else gets to wield a flamethrower, for example. just be prepared to deal with hobosacks haunting your character’s back for the rest of your life.

LegendaryMythril/Zihark Darshell

Choosing versatallity

in Profession Balance

Posted by: Atherakhia.4086

Atherakhia.4086

I’d suggest Ele of the 3. All weapon options are viable in some part of the game and each have a very distinct playstyle. The Elementalist is also one of the strongest classes in the game and is wanted everywhere.