Combat mechanic and skill behavior
No, because if an enemy hits you or get hit, will also get the in-combat movement reduction, but since you have swiftness you’ll move 30% faster than your enemy, and in your example even more bonus since the enemy will be crippled.
Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)
(and the other 8 elite specs maxed too)
Everything the OP mentions simply promotes more situational awareness and rewards players for paying attention and controlling the flow of combat. Personally I see no problems with any of it.
A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c
https://www.youtube.com/watch?v=6q3em9s5I4c