Sempiternal Order [SO]
Northern Shiverpeaks
(edited by Kazuto.2798)
Keep’n it short and simple, don’t know if this has been brought up before but the idea just popped up as I was talking to my guildies about conditions. So, we all know how strong conditions are in PvP and WvW. I propose that weakness rather than just affecting power builds, that it would affect condition builds as well (reducing the damage ticks of all of the conditions on the player). I feel like it would balance out conditions efficiently without being too big of a nerf. What do you guys think?
(edited by Kazuto.2798)
Only if conditions can crit.
The reason why Weakness, Protection, and Armor (as well as buffs like Frost Armor or the Guardian signet) don’t reduce condition damage at all is because condition damage also gains no benefit from vulnerability, crit damage, Sigil of Force, dozens of % damage boost traits, and really any multiplier at all. Condition damage never gets multiplied, and it never gets divided. Real simple and it keeps a unique identity compared to pulsing direct damage.
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