Create new skill without new weapon

Create new skill without new weapon

in Profession Balance

Posted by: nicolas.9045

nicolas.9045

Hi,

I just thinking about adding new skills to diversify builds.
Nowadays it’s just “Star Wars, Episode II: Attack of the [build] Clones”.

Actually we have to wear:
- 2 hand weapon which have 5 skills
- or 2 × 1 hand weapon (or focus, etc.) whiwh have 3+2 skills.

Why can’t we wear only a 1 hand weapon (no off-hand) with 5 skills too?

Adding that will add some huge build diversity and interest. Don’t you think?

Create new skill without new weapon

in Profession Balance

Posted by: digiowl.9620

digiowl.9620

Another alternative is to introduce swappable weapon skills for each slot.

Meaning that for #1 you have X number of skills to swap between, same with #2 and so on. But each skill selection is locked to that slot.

Thus allowing variations within a weapon (knockback vs knockdown and so on), but keeping the overall theme of the weapon.

Create new skill without new weapon

in Profession Balance

Posted by: nicolas.9045

nicolas.9045

It’s an issue too.

But Anet have to work on it since the game is losing interest.