Creative Tornado skill rework: Magus Storm!

Creative Tornado skill rework: Magus Storm!

in Profession Balance

Posted by: Drazerg.8956

Drazerg.8956

Tornado is very under appreciated, here’s how we rework this skill into a clash of elements for a great and creative elite skill!

Magus Storm

- Skill: Cantrip
- Use: 1 s cast time, 210 Cooldown
- Affect: Grant Stability, launch foes and remove attunement cooldown for the duration
- Attunement: Grant’s Flame Barrier, Soothing Mist, Zephy’s Speed and Stone Flesh, while in affect, you have an aura based on your attunement, you do not gain boons from Arcane Fury and Elemental Attunement
- Animation: Same tornado cast animation with levitating character model and the animation of a red zealot’s flame
- Restrictions: Cannot use Healing or utilities during the duration
- Removed: Tornado Damage, shape shift, tornado skills

Feedback appreciated!

Creative Tornado skill rework: Magus Storm!

in Profession Balance

Posted by: Mash Hog.5672

Mash Hog.5672

It’s a transformation skill… not a cantrip.

Gasmic > Mic Gazzy
Leader of [GASM] #ELEtism
(Retired) Commander [2500+ tPvP Matches Won]

Creative Tornado skill rework: Magus Storm!

in Profession Balance

Posted by: Drazerg.8956

Drazerg.8956

It’s a transformation skill… not a cantrip.

Which is why no one uses Tornado.
It should be a cantrip.