E.A.D.
Deathly Swarm
E.A.D.
Trust me, you don’t want the skill to work like Arcane Thievery. That skill misses very regularly for seemingly no reason.
Deathly Swarm works perfectly fine as-is. The only change it could use is a faster projectile, but even that’s not necessary.
Deathly Swarm works perfectly fine as-is. The only change it could use is a faster projectile, but even that’s not necessary.
No it doesn’t.
It is extremely difficult to land this skill and makes taking a offhand dagger redundant. I’d rather spec into the warhorn for the 3.5 second cone daze
The only thing that I would consider changing to this skill is that right now the conditions transferred aren’t considered mine . It’s a bit inconsistant with epidemic and hinders parasic contagion due to stack limit. On the other hand it means that offhand dagger in power builds loses some strength and gains some more in conditions builds, so I’m not even sure about this change.
The only thing that I would consider changing to this skill is that right now the conditions transferred aren’t considered mine . It’s a bit inconsistant with epidemic and hinders parasic contagion due to stack limit. On the other hand it means that offhand dagger in power builds loses some strength and gains some more in conditions builds, so I’m not even sure about this change.
Ummm…yes they are. They don’t benefit from your condition duration, but that is true of all transfers. They are still “yours” and you are considered the source for any damage dealt.
Wtf?
This is the best skill on offhand dagger and the only reason why you would take offhand dagger in a power builds.
The only change that skill maybe needs is a faster projectile speed but the rest is fine.
And why are you saying that the blind doenst work? Does it bug sometimes? If so i never had that happen.
The only thing that I would consider changing to this skill is that right now the conditions transferred aren’t considered mine . It’s a bit inconsistant with epidemic and hinders parasic contagion due to stack limit. On the other hand it means that offhand dagger in power builds loses some strength and gains some more in conditions builds, so I’m not even sure about this change.
Ummm…yes they are. They don’t benefit from your condition duration, but that is true of all transfers. They are still “yours” and you are considered the source for any damage dealt.
Take a look at those pictures. A full second has passed (take a look at consume condition) and my health hasn’t increased with a single point. I’m also sure that if you transfer a condition that the source is still the original source but I can’t show it with print screen. You should be able to see it when you transfer a condition on a conditionless foe (don’t use corruption since you are the source of those) and look at the info on the condition, don’t forget to remove all traits and sigil that apply their own conditions.