Detect skill to replace 'Reveal'

Detect skill to replace 'Reveal'

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

The only way you are keeping a target between 1,200 and 1,500 is if (1) they suck or (2) they are fighting someone else

Nice theory.

Wow … you aren’t aware of your Acrobatics traitline? /golfclap. I suggest you take a look at it. It’s an awesome traitline.

lol @ Acrobatics as “an awesome traitline”

The only one who will make that claim is someone who works for ArenaNet or someone who is oblivious on how Thief plays.

Also, I do play Thief; just not nearly as much as my Mesmer. This isn’t exactly an MMO where running multiple characters is difficult.

Sorry but your claims about Thief is proof otherwise. There’s a big difference between rolling a Thief and actually playing a Thief.

You should go listen to the more skilled thieves though. They are still happy. They are still quite solid (understatement) 1v1 and know their strengths/weaknesses in group fights.

So you mean to say that I should stop listening to you since obviously you’re not a skilled Thief? Ok.

As far as Rapid Fire hitting you when you’re stealthed … only if the cast is started before you stealth.

Which is every single time due to casting time on stealth skill.

Otherwise, it won’t hit you because they no longer have you targeted when they start the cast. This is very basic information you should know.

You can’t “start the cast” without a target — that skill will give you error of invalid target.

This is a very very basic information that you should have known.

I’m horribly amused that you’re lumping in Warrior with Ranger.

Horribly amused? What the heck is that? lol.

I get the feeling that you just don’t know how to fight Warriors and Rangers.

I like to see you fight my Warrior or Ranger with your Thief. I might learn a thing or two. What do you say?

Yes, resetting combat involves getting out of combat.

That’s called running away. If you don’t run away, you’ll stay in combat. We can go on forever with semantics.

You are quite correct that there is a huge difference between good and bad thieves. One of the biggest is that the good thieves are out there killing while you’re complaining on the forums that Rangers longbows and greatswords (lmao) are OP … and that Warriors are OP too … lol.

Correction. I’m not complaining about them. I’m pointing out how you are trying to down play how broken Rapid Fire is, and by extension Greatsword skill is.

Still obviously E.B.C.A.K. … there are guides you could read that would help you.

I wouldn’t even try to correct you if I didn’t see an E.B.C.A.K. on your posts. lol.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

Detect skill to replace 'Reveal'

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Posted by: loseridoit.2756

loseridoit.2756

Still obviously E.B.C.A.K. … there are guides you could read that would help you.

I wouldn’t even try to correct you if I didn’t see an E.B.C.A.K. on your posts. lol.

You are arguing with a person that tried to say guardian and ele heals are not that great. In fact, a thief has effective heals because of stealth. He bashed guardian’s shelter……

I dont know where to begin.

Ranger does have an identity problem. Its basically an evade warrior with a pet

here is the post on this very thread

https://forum-en.gw2archive.eu/forum/professions/balance/Detect-skill-to-replace-Reveal/first#post4419785

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Posted by: Sebrent.3625

Sebrent.3625

First several responses are just snark … no response needed.

Rapid Fire can be activated without a target. My 9 year old does it all the time on his Ranger … just like he does with other skills on his other characters. I’m well aware how the skill works. Apparently you aren’t, but are pretending to.

Rapid Fire being used every time you try to stealth is an exaggeration. Plain and simple. The only way that is happening is if either you are extremely predictable and/or only try to stealth once they have started to cast rapid fire.

We can fight if you want sometime. Couldn’t care less. Probably have before and didn’t notice (nor care). The game has been out for quite a while.

If it was simply called running away when you reset a fight, then why are Warriors complaining about Thieves doing it to drain Warrior adrenaline in fights? It’s only “just running away” if you don’t gain any benefit from doing it and are just trying to escape.

Still, when losing, dumb players stay to die. Good players escape if they can.

I’m still waiting to hear why you think the Ranger Greatsword is also overpowered. Explanation? Or are you just making another claim with no info?

I doubt you know what EBCAK is … without googling it.

I’m still horribly amused by you.

@loseridiot: I didn’t bash Guardian/Elementalist healing. I did point out that they have less HPS than Thief’s and that some of them don’t provide nearly as much utility either. This was requested since someone said that Thief’s heals aren’t that great. That doesn’t mean they are bad. Reading comprehension. The HPS on shelter is bad. It’s redeeming value is the block. This is common knowledge.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

(edited by Sebrent.3625)

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Posted by: loseridoit.2756

loseridoit.2756

@loseridiot: I didn’t bash Guardian/Elementalist healing. I did point out that they have less HPS than Thief’s and that some of them don’t provide nearly as much utility either. This was requested since someone said that Thief’s heals aren’t that great. That doesn’t mean they are bad. Reading comprehension. The HPS on shelter is bad. It’s redeeming value is the block. This is common knowledge.

If you look at pure number its bad. However, if you look at their overall classes, they have ridiculous access to protect boons, blocks and regen. In addition, these classes are very difficult to apply condition on them which makes their effect healing much better.

In contrast, you can spam conditions on a thief and they will get hurt.

Only guardian can bunker which says plenty about its sustain. The next up was ele for a very long time before the nerfs.

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Posted by: Sebrent.3625

Sebrent.3625

Oh, definitely, Guardian plays differently from Thief and having another block to go with the other blocks, blinds, etc. is nice for them. But I figured that was out of scope since he only mentioned heals of Guardian and Ele.

If a Thief gets nailed by anything considerable they are dead (conditions less so if they are built with enough cleanse). This is why Thieves are an evasive class and why, while they can dodge/evade more than even Ranger with Sword+Dagger, I don’t have an issue with that at all. They are practically the opposite of a Necromancer who facetanks like a champ but have far fewer ways to fully negate damage.

Back to comparing Guardian/Ele … strip an elementalist of their boons and they crumple … or run away.

Guardian is less squishy if you boon strip them … but definitely effected … but they also suck at running away … especially compared to the Ele.

Those classes depend more on those things than most others.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Still obviously E.B.C.A.K. … there are guides you could read that would help you.

I wouldn’t even try to correct you if I didn’t see an E.B.C.A.K. on your posts. lol.

You are arguing with a person that tried to say guardian and ele heals are not that great. In fact, a thief has effective heals because of stealth. He bashed guardian’s shelter……

I dont know where to begin.

Ranger does have an identity problem. Its basically an evade warrior with a pet

here is the post on this very thread

https://forum-en.gw2archive.eu/forum/professions/balance/Detect-skill-to-replace-Reveal/first#post4419785

I figured as much.

Well, I’ve wasted enough time with his non-sense, so I’ll leave it at that.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Sebrent.3625

Sebrent.3625

But you never told us why you think Greatsword is OP?

Didn’t have logic for that either? Oh well.

There go my laughs.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

But you never told us why you think Greatsword is OP?

Didn’t have logic for that either? Oh well.

There go my laughs.

Oh I’ve offered to show you instead of telling you. So how about it?

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Sebrent.3625

Sebrent.3625

LMAO. I’m online after my kids are in bed. Roughly 8pm Central. You know my ID.

Don’t have the words for it?

Not surprising.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

LMAO. I’m online after my kids are in bed. Roughly 8pm Central. You know my ID.

That would be 6pm my time, I think squeeze in a match before school. I’ll whisper you if you’re online.

Don’t have the words for it?

Action speaks louder than words.

Not surprising.

There is a point where I can only read so much non-sense. Just ready your Thief.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Sebrent.3625

Sebrent.3625

Actions speak louder than words when inspiring people to do the right thing or when proving that you can do something or will do something.

When talking about game mechanics (or any mechanics), you should be able to explain. There are these things people use called “math” and “logic”.

Sigh… can’t wait to receive your whisper and all the intelligence that comes with it.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: Lifestealer.4910

Lifestealer.4910

I will say it again, less shadow art and more action if you are really bothered by it. Any thief with half a brain who gets revealed and doesn’t want to reset a fight can easily switch to shortbow and start using its evade as well as their own dodge roll to survive. If u r d/p thief u can blind and daze while still applying pressure without stealth, in fact thats how d/p is usually played when you are going aggro in pvp. Cleverly using your shadow step can also help you survive under engineer reveal and all you need to is pressure ranger to switch to gs and then start shadow stepping.

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Posted by: DavyMcB.1603

DavyMcB.1603

They are gradually adding it up. Give it a year or two if there isn’t much problem I think each class will have at least one skill with reveal function. The thing is Anet wants to make sure that thief is not overly countered by some classes. Reveal for ranger and engi don’t really do much. Reveal for warrior or mesmer, on the other hand, could be a complete death sentence for thief.

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Posted by: Sebrent.3625

Sebrent.3625

Well, Sir Vincent can speak up if he likes, but we did fight in an empty battleground (“Moon Dust” if I recall correctly … thanks whoever owns it).

Sir Vincent played the Ranger. I played the Thief.

I was never downed. Sir Vincent was downed and stomped more than once.

In between each fight we talked and what came out is that Sir Vincent’s “Anti-Thief Build” for his Ranger does not even use the Longbow … nor does it use the Greatsword … the two weapons exclaimed to be “OP”. Instead it uses Shortbow, Sword+Torch, and traps.

After the first downing, he claimed my Thief build was Anti-Ranger because I use Smoke Screen and Dagger Storm. So I replaced them and he was downed again.

In the end, he was nice about it. Apparently has more trouble with Mesmers which I offered to help with since it’s my most played.


@Lifestealer: Aye. Too many have boxed in their mindset to “Everything is about stealth”.

@DavyMcB: I think your point is good, but I’m not sure if a 6s reveal would necessarily be a death sentence for a Thief if on a Warrior or Mesmer. Warrior, depending on build can possible keep up with a thief … but Thief mobility is astounding. It’s not just a sprint like a Warrior … it’s quick and great at changing directions rapidly too. Give a Thief a Sword and a Shortbow …

I have great respect for Thieves … especially those that do it in all parts of the game and master the class. While it has a stupidly low skill floor, it also has a very high skill ceiling that, when reached, is monstrous.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

(edited by Sebrent.3625)

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Posted by: NinjaEd.3946

NinjaEd.3946

shameless bump for more e-drama

This happens on every post relating to thief. No wonder we get nerfed, they just want us to stop with the hate ; ;

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: Sebrent.3625

Sebrent.3625

No one has asked for Thieves to be nerfed in this thread … at all.

The OP was suggesting a change to Revealed … because they, for some reason, believe that the current two sources of it from abilities that are rarely taken and on long cooldowns is “too much”.

It then changed to how Thieves can’t do anything to Rangers because of supposedly “OP” aspects of Ranger … which then turned into that person not liking my points and wanting to just fight in-game … which I did and won as a thief against them as a ranger …

Please make sure you know what is going on before you get involved :-p

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: NinjaEd.3946

NinjaEd.3946

No one has asked for Thieves to be nerfed in this thread … at all.

The OP was suggesting a change to Revealed … because they, for some reason, believe that the current two sources of it from abilities that are rarely taken and on long cooldowns is “too much”.

It then changed to how Thieves can’t do anything to Rangers because of supposedly “OP” aspects of Ranger … which then turned into that person not liking my points and wanting to just fight in-game … which I did and won as a thief against them as a ranger …

Please make sure you know what is going on before you get involved :-p

Please take your own advice and not change the context of other people posts. Nowhere did I say this post was suggesting a nerf, I said the negative " discussions" that erupt in every thread relating to thief is not helping us.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: Sebrent.3625

Sebrent.3625

Please take your own advice and not change the context of other people posts. Nowhere did I say this post was suggesting a nerf, I said the negative " discussions" that erupt in every thread relating to thief is not helping us.

If that’s what you think you said, let me point out that not a single one of those words/phrases exists in your previous post:

  • not “negative”
  • not “discussions”
  • not “is not helping us”

You did mention “no wonder we get nerfed” though.

This happens on every post relating to thief. No wonder we get nerfed, they just want us to stop with the hate ; ;

If you want to say something … say it clearly. Otherwise, don’t be bothered when you are misunderstood.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Personally, I wish they’d scrap the whole current design of stealth and redo it completely in way that mimics DAoC:

Be in stealth all the time until the thief makes a damage hit or is damaged. Then after a balanced amount of time out of combat, including not taking damage, the thief can stealth back up again. Stealth attacks would have to be reworked a bit, but it could be done.

“Be like water” – Bruce Lee

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Posted by: Sebrent.3625

Sebrent.3625

The problem with that Kai is then you have to deal with prolonged combat.

How is the thief when they get the jump on someone?
How is the thief when they are jumped?
How is the thief when they failed to get the jump?
How is the thief in a prolonged fight?

In my opinion, it’s much harder to balance around a thief with perma-stealth.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: NinjaEd.3946

NinjaEd.3946

Please take your own advice and not change the context of other people posts. Nowhere did I say this post was suggesting a nerf, I said the negative " discussions" that erupt in every thread relating to thief is not helping us.

If that’s what you think you said, let me point out that not a single one of those words/phrases exists in your previous post:

  • not “negative”
  • not “discussions”
  • not “is not helping us”

You did mention “no wonder we get nerfed” though.

This happens on every post relating to thief. No wonder we get nerfed, they just want us to stop with the hate ; ;

If you want to say something … say it clearly. Otherwise, don’t be bothered when you are misunderstood.

Thank goodness Mr. Technical has arrived! Dun care for you p***ing contest, if you need every single word spelled out just for you to understand a post its no wonder you took up half this thread with nonsense. Quit with the derailing and get on topic, is that too much to ask? Derailing kills 9/10 thief posts, it is a very serious threat for a very underwhelming profession in dire need for reworks.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”