Divinity runes
What.
It gives 0.8% crit dmg less and +18 to all stats!
I’m not seeing this nerf you’re talking about…
What.
It gives 0.8% crit dmg less and +18 to all stats!
+8 to all stats
+10 to all stats
+12 to all stats
+14 to all stats
+16 to all stats
+18 to all stats
= 78 / 15 = 5,2% crit damage
before
(1): +10 to All Stats; +2% Critical Damage
(2): +10 to All Stats; +2% Critical Damage
(3): +10 to All Stats; +2% Critical Damage
(4): +10 to All Stats; +2% Critical Damage
(5): +10 to All Stats; +2% Critical Damage
(6): +10 to All Stats; +2% Critical Damage
= 12% crit damage..
where do you get your math?
The crit damage was expected though? Most people were expecting +60 to all stats. This is much better than people were expecting.
People trying to maximize crit damage get curb-stomped. People trying to maximize general stats/rounded abilities get a 30% buff.
You may notice a trend with this patch .
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.