Elementalist Changes - No Choice But Cantrips
The cleansing in Water Magic is a bonus, though, not your main target. That’s what I was saying.
The 30 point trait that is taken is entirely condition cleansing, though. Going 30 instead of 20 does, in fact, mean your main target is cleansing.
Why trait water when you can get damage and get all the same cleansing? It’s a two-way street.
The issue with Ele traiting is that regardless of your personal reason for traiting into Water Magic, you trait there because you NEED what the traitline gives. You may say “well, I trait water to get condition cleansing”, but you don’t actually. You trait water so you can get the same condition cleansing and run something else in your skills. This isn’t wrong to do, but saying that you need to trait there for that reason is faulty.
Vitality is why and the other options aren’t as good. Everyone hates conditions and elementalist speccing to deal with it honestly is no different then any other class.
0/10/0/30/30 is D/D set I agree with you Dramor that everyone has their own reasons for going 30 water mine personaly is because D/D is Melee fighting essentially(though not technically). I don’t expect a D/D Ele to get away with basic typical melee fighting and running 30/30/x/x/x or some variation of that. If you expect to be fighting in melee range using melee weapons you must add beef only a thief gets away with not doing that.
A glass guardian and even warrior will go down in seconds if they go full glass I expect a ele running d/d to do the same.
Anyway I see ele meta being 0/30/0/0/30/10 or 0/30/0/10/30 the first being a possible d/d or s/d and the second being S/D. People trait for heavy condition management because traiting for it means you have more options in your utilities but sometimes its just better to trait damage and blow it up before it kills you.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}