[Elementalist] Cleansing fire

[Elementalist] Cleansing fire

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Posted by: Zuik.7158

Zuik.7158

I could go over many classes condition removal skills to demonstrate how inferior cleansing ire is but I’ll just focus on one similar skill to get my point across.

The Guardian utility skill purging flames removes 3 conditions from the player and surrounding allies. It creates a fire field for 5 seconds and burns those that cross it for 5 seconds. It has a 35 second cd.

The Elementalist utility skill cleansing fire removes 3 conditions from the player and burns surrounding enemies for 3 seconds. It has a 40 second cd.

I think I made my point fairly obvious with this example. The skill could have its cd reduced but this would create an overpowered case when using cantrip related traits. An easy solution would be to increase the burn duration and give it the stunbreak effect which is clearly necessary in spvp.

Please don’t overlook this obviously important skill in this obviously powerless state.

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Posted by: roamzero.9486

roamzero.9486

I dont think its fair to compare skills cross-class. I think there is a reason ele utilities have higher CDs, presumably because of the utility of having 4 attunement weapon sets at their disposal which a class like guardian doesn’t have.

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Posted by: Zuik.7158

Zuik.7158

I dont think its fair to compare skills cross-class. I think there is a reason ele utilities have higher CDs, presumably because of the utility of having 4 attunement weapon sets at their disposal which a class like guardian doesn’t have.

The extra skills the class has at its disposal have harsh cooldowns and are comparably weak. This is how the class was intended to be. It may be unfair to compare to other classes but in this case there’s obviously a huge imbalance.

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Posted by: Axialbloom.8109

Axialbloom.8109

I dont think its fair to compare skills cross-class. I think there is a reason ele utilities have higher CDs, presumably because of the utility of having 4 attunement weapon sets at their disposal which a class like guardian doesn’t have.

That is why eles have 4 weak attunements. This should not impact utility skills at all.

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Posted by: Ancient Ranger.3276

Ancient Ranger.3276

I dont think its fair to compare skills cross-class. I think there is a reason ele utilities have higher CDs, presumably because of the utility of having 4 attunement weapon sets at their disposal which a class like guardian doesn’t have.

Every class has 3 utility skills idk how that pertains to our attunement especially when cleansing fire works the same in all attunments. The only utilities that have an effect on attunment is glyphs. Which really the only one to make an comment on is GoEP which is different conditions. The other just really look different in different attunment but do the same thing.

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Posted by: Shinoobi.1259

Shinoobi.1259

Cleansing Fire is pretty amazing, what?

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Posted by: Mbelch.9028

Mbelch.9028

I use cleansing fire for everything. In WvW, it removes 4 condis in my build. It virtually is a full condi cleanse. I love it..

-Nex, [FEAR] Elementalist
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Posted by: DiogoSilva.7089

DiogoSilva.7089

It is certainly weak compared to Purging Flames. :P

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Posted by: oZii.2864

oZii.2864

Elementalist utilities are selfish Guardians mostly are not. Elementalist weapon skills provide the support to allies. They are different even though the remove conditions and burn. Guards take purging flames for groups mostly there are other options for self removal.

30 honor , contemplation of purity, purity trait, soldier runes. Save yourself draws all conditions from nearby allies I’m sure that factored into the design of purging flame.

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[Elementalist] Cleansing fire

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Posted by: Zuik.7158

Zuik.7158

Elementalist utilities are selfish Guardians mostly are not. Elementalist weapon skills provide the support to allies. They are different even though the remove conditions and burn. Guards take purging flames for groups mostly there are other options for self removal.

30 honor , contemplation of purity, purity trait, soldier runes. Save yourself draws all conditions from nearby allies I’m sure that factored into the design of purging flame.

The fact that the elementalist is built on selfish utilities for a start is quite sad considering the only real group contributing weapons are the staff and focus (which barely contributes at all). Also considering this is a selfish skill should it not then have a greater effect on the caster than purging flames?

I would not complain if they made it more group friendly.

(edited by Zuik.7158)

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Posted by: DanteZero.9736

DanteZero.9736

Cleansing fire used to be a stunbreaker, but that was removed. I wouldn’t mind seeing the skill do more than just removing conditions such as applying two seconds of vigor (or some other boon) to all allies for each condition removed.