Following ferocity; Benevolence and Menace?
Please don’t add condi duration on armor LOL
Just change the names? Yeah, don’t see why not…
Although I think condi duration is “Malice”.
Just change the names? Yeah, don’t see why not…
Although I think condi duration is “Malice”.
it is not about changing names but normalize raw percentage into stat points.
thus making it available for full set of armor.
armor with cond duration and boon duration would indeed be a + to support builds and condition builds especialy if coupled with healing power and condition damage respectively. Those armor however should be restricted to the pve part of the game.
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The difference is that Crit damage was far out of line for the same cost as every other stat in the game. You don’t get a multiplicative advantage in terms of damage or support utility for investing in boon or condi duration, you get a linear advantage that has similar power as using that same stat space for power, vitality, or toughness.
The ferocity change was needed simply because the crit damage stat was paying far too much in terms of utility for its low cost.
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