Future Diversity Class Changes ?
It would be great. I get the feeling that a lot of people in GW2 never played GW1 PvP. Anets decision was to give GW2 less skills to improve balance, but honestly that hasn’t really been the case. There were plenty of metas I remember from GW1 that had more variety than what we see in GW2.
If anything more skills would help the state of GW2, specifically more counterplay skills. Part of the reason why certain warrior builds are so strong right now is less to do with those builds being too strong and more to do with the fact that the viable counters are too weak.
I just saw the season 2 coming up, I really do hope something does happen with this. I want to be able to be a unique guardian, not just on the background with my traits or looks, but my playstyle, my strategy, my attacks etc. Make 2 same guardians with same weapons and same armor do different things.
Oh definitely. One of the main issues right now is a lack of diversity between classes. Their skills may look a lot different but they all do the same things. It’s even worse that we have some professions who excel at pretty much everything to the point that others are almost redundant or unnecessary. It doesn’t help that we have so many runes and sigils to blur the lines even more.
Every profession needs to be able to bring something to the table that is unique to itself. Gw1 was great about that.
Oh definitely. One of the main issues right now is a lack of diversity between classes. Their skills may look a lot different but they all do the same things. It’s even worse that we have some professions who excel at pretty much everything to the point that others are almost redundant or unnecessary. It doesn’t help that we have so many runes and sigils to blur the lines even more.
Every profession needs to be able to bring something to the table that is unique to itself. Gw1 was great about that.
And I dont even think it needs much, just a simple diversity so two warriors who wield a two hand sword can play differently. Maybe even add more role into it. Humans have the gods, norn spirits and so on for all races. Divine entities that favor the characters, why not have some divinity exclusive mission, where you learn a diffents set of skills depending on the gos you follow. Like the paragon and mystics were in gw 1 for kormir and the assasin and ritualist for grenth and gwenya ( i dont remember that gods name)
I would like to so have a two handed sword with my warrior and have really cool skills like the ranger has with on sword, cornering the enemy, jumping back while slicing and then jumping back in with a stab. Perhaps give us a choice on weapon skills so a two hand sword could parry and counter attack etc.