[Guardian] @ ANet, WHY?

[Guardian] @ ANet, WHY?

in Profession Balance

Posted by: Arlette.9684

Arlette.9684

Q:

Why do you guys keep slapping us with unnecessary changes that have close to no impact on our game play patch, after patch, after patch.

on the Dec patch “We want to promote more build diversity for Guardians so we buffed this, this and this”. A month after the patch the mainstream builds haven’t changed one bit with the exception that we’re all now running 6-9 condition cleanses at all times thanks to the even stronger condi meta.

Obviously the buffs from your previous patch weren’t directed properly or weren’t enough to give a viable reason to consider either of those traits over what has already been proven to work.

Same thing with this one, if a 1/4 second lower cast time on a heal that a large portion of the Guardians outright scratched off as useless compared to Shelter and a buff to our Support heal to compensate for the loss of dodge heals are the only things worth to be Highlighted in a Preview patch then why do you even bother changing anything, just say “Guardian stays the same, again”

The fact that the class was balanced a year ago doesn’t mean it doesn’t need changes now that the meta has evolved and in the light of changes to other classes.

I know that this will all probably fall on deaf ears as the Dev Team has continuously proven that they can’t be bothered with the class and they’re perfectly happy with them filling just the role of the support profession.

Moira Dreamweaver lvl 80 Guardian [TG], Sky Mira lvl 80 Ranger [TG]
Isle of Janthir
All is Vain