How would you counter this?
Same as every necro, just cc to death.
Had a quick watch of your video and I like your playstyle, I have a few suggestions You should take Chill of Death in the Spite Tree, since you are trying to burst players down with your initial combo, when they hit that 50% threshold the added damage and added burst if they have boons is really nice for power builds. Especially deadly if you pop Lich and get some good solid hits on them, because it triggers @ 50% health, it’s additional burst that will take players by surprise. I’ve downed guards in a few hits if they’ve been loaded with boons and I’ve got some good initial burst into them.
I play a similar build, Zerk ammy, Trav runes, but I use double daggers and staff. Having double daggers gives you a condition dump from Dagger 4 and weakness on Dagger 5. Having another way of getting rid of conditions is really helpful in this current condi-spam meta. And weakness helps you deal with players that are relying on endurance.
I also prefer Lich over golem, it’s on long cooldown but if you use it right, can turn the tables on a lot of fights. Especially awesome against Hambows
Util Wise I use WoD, Corrupt Boon and Spectral Armour. WoD I use for securing stomps and to give some breathing room on point if your getting pressured. Corrupt Boon for me is essential in this meta, since so many professions can literally chain boons, especially useful against Engis, Eles and Wars. Spectral Armour is my stun break, LF Regen + Protection.
Cyrus Glitch – sPvP/tPvP Mesmer
Doctor Loki – sPvP/tPvP/WvW Power Necro
i think u should swap spie signet to some stunbreak or well of —-(the stunbreaking one and giving 1.5 s stab upon cast) , although i am not an experienced necro so cant say much
my tactics against necros(just about any kind of necro) is to facecheck them, if I can put them on defensive with opener combo keep on fighting, if they are any good and did not get scared run away and come back with friends.
Had a quick watch of your video and I like your playstyle, I have a few suggestions
You should take Chill of Death in the Spite Tree, since you are trying to burst players down with your initial combo, when they hit that 50% threshold the added damage and added burst if they have boons is really nice for power builds. Especially deadly if you pop Lich and get some good solid hits on them, because it triggers @ 50% health, it’s additional burst that will take players by surprise. I’ve downed guards in a few hits if they’ve been loaded with boons and I’ve got some good initial burst into them.
I play a similar build, Zerk ammy, Trav runes, but I use double daggers and staff. Having double daggers gives you a condition dump from Dagger 4 and weakness on Dagger 5. Having another way of getting rid of conditions is really helpful in this current condi-spam meta. And weakness helps you deal with players that are relying on endurance.
I also prefer Lich over golem, it’s on long cooldown but if you use it right, can turn the tables on a lot of fights. Especially awesome against Hambows
.
I USED to run the spinal shivers on 50% but i found that reapers touch on a 14 sec cooldown AND 1200 range will really increase my DPS more than chill/condi remove/some dmg on 50% on 20 sec cooldown.
And yes lichform would probs help me more but I like having the extra cc and dmg when he’s not standing around doing nothing