Ideas for engineer skill reworkk p.2

Ideas for engineer skill reworkk p.2

in Profession Balance

Posted by: Ovalkvadratcylinder.9365

Ovalkvadratcylinder.9365

I thought of some more skills that I feel could need some rework. here’s my ideas =)

Mortar (elite Skill): Make the mortar Shells able to critical hit.

Reason: The mortar right now is very underused, which is very sad because I love everything about it.
It’s very usefull for tower defense but not much else, and its mostly used for tagging to get loots rather than anything usefull. So i thought that if the Shells where to critical hit, the mortar would put alot more pressure.
Also adjust the damage done accordingly.
It is stationary and dies to aoe rather quickly, so one wants to be as efficient as possible Before it goes on cooldown.

Turrets: Make the turrets critical hit.

Reason: I don’t know if the turrets are unable to crit for the same reason they aren’t affected by regen or protection or any other buffs. However, I think they would be a little better if they could crit and shared the same crit chance as the engineer.
The current damage output of the turrets is pretty low, partly because the AI hits other stuff instead of what the engineer him/herself wants to focus, and partly because the turrets has quite low damage output in general.

Elixire Gun: Make the elixire traits (for example: increased elixire duration, elixires remove conditions) work with the skills that are marked as elixires when equipping EG.

Reason: It would really help the engineer from a more supportive Point of view if he/she could remove boons/ condis with more of the skills than just Fumigate.

Flame Thrower #5: Make it pulse 5 times(Not a field).

Reason: It’s pretty simple, it’s 20 sec cooldown and only applies 1 blind, every class could use their auto attacks to remove the blind and then keep going. Then it would be a wasted skill. But if it pulses 5 times, it would give the engineer more time to react and maybe even force the foe to play defensively for a while.

Ideas for engineer skill reworkk p.2

in Profession Balance

Posted by: McWolfy.5924

McWolfy.5924

Just stay in the queue! Rangers first!

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+