ANet,
Nerfing dodge not only hurts a Mesmer’s ability to avoid damage, but also their ability to deal damage, due to clone-on-dodge and shatters spells.
The biggest problem with Critical Infusion is it effectively forces Mesmers to spec for large amounts of critical strike chance. The more they crit, the more they can avoid damage.
It’s a bit lop-sided.
Since you are going to change critical infusion, I’d like to offer a suggestion:
Inspiration Trait Line:
Move Vengeful Images to the Adept Major trait. Increase Phantasmal retaliation from 5 seconds to 15.
Move Vigorous Revelation to Adept Minor trait. Decrease vigor granted to 4 seconds per Illusion shattered instead of 5.
It would help maintain Mesmer survivability, while at the same time open up more build options, as Mesmers would not have to spec so heavily into critical strike chance.
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