The class is always greener on the other side.
I love to be versatile in any game I play. I don’t care to cover every situation at once, though. Rather, I like being able to switch out gear, skills, whatever the game in question allows, in order to cover different roles, whatever seems most helpful for a team.
I know you can pretty easily and cheaply switch out your traits, but I’d like to be able to change on a whim without finding a Trait Trainer. For this, I need to find a trait distribution that works well for all the roles I want to cover. Primarily, all-out damage or all-out defense.
Originally, I intended to do this with Engineer, using 0/20/20/30/0, going with a Tankcat-esque build for tanking, an Elixir and Elixir Gun-heavy setup for support, and an HGH/Flamethrower setup for damage… But, after trying the damage setup, I found that my fully Might-ed and traited Flamethrower was doing less damage than Grenade Kit with the same exact traits, and with far less range to boot.
I could change over to a 30/0/0/30/10 setup to take Grenadier alongside HGH instead, but the Explosives tree doesn’t really lend itself at all to defense/support. I like the Alchemy tree because of the versatility of the traits inside being handy for all three approaches, but Explosives is pretty much a one-trick-pony.
So, my question is: Are there any other options like this, with trait lines that lend themselves to a variety of situations? It doesn’t have to be Engineer, I can level a new character.
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