My Ideas for New Weapon Types

My Ideas for New Weapon Types

in Profession Balance

Posted by: Nightmare.1234

Nightmare.1234

I would love see new weapon types added to the game as it bring new skills and tactics to current professions. here’s my 4 weapon types I would like to see 2 for each class and some skill ideas.

Warrior (Lance/halibut) (two handed)
skill 1 – stab
stab
lunge (cause 3 stacks of bleeding for 2 seconds)
skill 2 – javelin ( throw lance at target )
skill 3 – poison tip ( stab target and inflict 6 seconds of poison)
skill 4 – pole vault ( launch yourself to your target stomping the ground where you land launching foes)
skill 5 – piercing charge ( charge forward in a line if it hits a target inflict 2 second immobilise and gain fury for 8 seconds)
burst skill – pin down ( leap at target and knock them down for 1 sec per adrenaline bar)

Guardian (Battle Axe) (two handed)

Skill 1 – Chop
– Chop
– Swing ( inflict 5 second of vulnerability)
Skill 2 – Symbol of fury ( mark a symbol into the ground granting fury each second, duration 4 seconds)
Skill 3 – Divine intervention ( strike the ground creating a line of flames to erupt from the ground cause damage and 2 stacks of burning for 3 seconds)
Skill 4 – Enrage (block attacks for 3 seconds and cause launch to nearby foes on end)
Skill 5 – Battle Ready ( gain 5 stacks of might for 5 seconds and 5 seconds of protection)

Engineer ( whip) (one handed main)

Skill 1 – Lash
– Lash
– Whip crack ( remove 1 boon from foe)
skill 2 – Electric whip (stun target for 1 second and gain 3 seconds of fury)
skill 3 – nine tails – ( rapidly crack your whip 9 times inflicting 1 second of weakness per connected strike)

Thief ( Lance/ halibut) (two handed)

Skill 1 – Jab ( strike target with 3 fast jabs)
Skill 2 – poke ( inflict torment for 2 seconds)
Skill 3 – shadow impale ( shadow step to target stabbing them and inflicting 2 stacks of bleeding for 5 seconds)
Skill 4 – limb shot ( throw lance to cause 3 second of cripple and 3 seconds of bleed)
Skill 5 – pole position ( evade backwards and leap forward with a lunge dazing your target for 1/2 second)
stealth skill – shadow javelin ( throw lance that pierces and grants 2 seconds of vigor for every target hit)

Ranger ( Whip) ( one handed)
Skill 1 – Swipe
– Swipe
– Hard Lashing ( cause 3 second burn)
Skill 2 – trip up ( strike the ground in a cone knocking down foes for 1 second)
Skill 3 – slave driver ( grant swiftness and 3 stacks of might to pet for 5 seconds while also giving you fury for 5 seconds)

Mesmer (Scythe) ( two handed)

Skill 1 – illusion claw (projectile)
– illusion claw (projectile)
– 3 illusion claws in a cone (projectile)
Skill 2 – reaping rewards ( blink to target and slice them ripping a boon)
Skill 3 – Chains of illusion ( trap target with chains to immobilise them for 3 seconds no damage)
Skill 4 – Illusionary Reaper ( summon a reaper to drain health from target to fill its own health)
Skill 5 – line of confusion ( mark a line in front of you causing 5 seconds of confusion to foes that pass through)

Necromancer ( Scythe) (two handed)

Skill 1 – slice
– slice
– reap ( gain life-force 2%)
Skill 2 – soul bound ( Mark a target with soul drain doing damage for 3 seconds cant regenerate endurance while under soul drain)
Skill 3 – whiling scythe ( spin in place for 4 second causing damage and reflecting projectiles)
Skill 4 – deaths embrace ( gain regeneration and protection every second also inflict 1 second of chill on hit lasts for 4 seconds)
Skill 5 – final destination ( teleport to target inflicting area damage and fear for 1 second)

Elementalist ( Battle axe) ( two handed)

Skill 1 – Great chop ( causes 1 second of burning, chill, weakness or cripple for different attunements)
Skill 2 – Great wave ( cone damage )
Skill 3 – fire – flame leap ( leap at foe granting might for 3 seconds on hit)
water – water wall ( cut the ground and spray water up to block projectiles for 3 seconds)
lightning – shock strike ( immobilise the target for 2 seconds with lightning ripple)
earth – tough as stone ( gain protection for 2 seconds and charge at foe with a slice
Skill 4 – draw from the elements ( gain 2 stacks of might for fire, regeneration for water, fury for Air and protect for earth for 5 seconds)
Skill 5 – elemental twister (spin around while moving spitting fire balls out for fire, launch foes with a wave with water, blow down foes with air and pull in foes with quicksand with earth. lasts 3 seconds)

room for improvements and just wanted share my ideas

Death Good

My Ideas for New Weapon Types

in Profession Balance

Posted by: bobomb.5209

bobomb.5209

I think what really stood out and seemed most interesting was the “Battle Axe” being available to Elementalists. All of your ideas were awesome but I find this one to be exceedingly interesting in that Elementalists don’t really have and two handed weapons aside from the staff. I for one would like to see them use a hulking weapon such as the battle axe.

My Ideas for New Weapon Types

in Profession Balance

Posted by: Nightmare.1234

Nightmare.1234

Thanks bobomb. I’ve always felt the elems never really use their weapons as weapons anyway they seem to channel their attuned powers through the weapon as if it more of a conductor of the energy allowing them to shape their power. they have daggers but never stab anyone so I just want see them use a weapon imbued with the magic like their summoned weapons are. I would be nice if they break the mould and allow them to be like magic infused warriors.

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My Ideas for New Weapon Types

in Profession Balance

Posted by: Thedenofsin.7340

Thedenofsin.7340

Id love to see a warrior wielding a halibut.

Fish Wars 2

My Ideas for New Weapon Types

in Profession Balance

Posted by: Nightmare.1234

Nightmare.1234

lmao you get +1 for noticing my spell check fail I wrote it wrong and it said would you like it to say halibut so I kept it for a laugh instead of halberd. was just going put pike to be simple but then again that a fish too.

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