[NECRO] Death Shroud Weapon Swap

[NECRO] Death Shroud Weapon Swap

in Profession Balance

Posted by: aDemoNnDisguisE.8576

aDemoNnDisguisE.8576

Why was this ever taken away?

I can not see anyway that this was ever a balance breaking skill, but it is a very annoying handicap on an already handicapped class.

It basically means that any kind of builds that could be made around being in DS and swapping weapons simply can not exist.

Can the Necro get this back please?

How does one Char assert his power over another?

[NECRO] Death Shroud Weapon Swap

in Profession Balance

Posted by: zxosz.4097

zxosz.4097

this would help of power builds alot giving them access to a strictly power based ds

[NECRO] Death Shroud Weapon Swap

in Profession Balance

Posted by: Bhawb.7408

Bhawb.7408

Its a bug. They accidentally broke it and said “well whatever we kind of like it anyway lol sucks4u”, or at least that was their official statement. It is just annoying because DS is strictly better with certain weapons, and it limits your ability to use weapon-swap sigils, it doesn’t really help anything, there’s no reason to keep it in (its not like its gamebreaking if we can weapon swap), and it lowers the skill cap slightly.

I’d like to see it brought back, although I realize it might be hard to do from a code standpoint.

But of Corpse – Watch us on YouTube
My PvP Minion Build

[NECRO] Death Shroud Weapon Swap

in Profession Balance

Posted by: Muchacho.2390

Muchacho.2390

It is just annoying because DS is strictly better with certain weapons…

Actually about that wouldnt it be better to normalize the damage of DS, meaning making it independent of the damage differences of the different weapons only dependent on the quality/level of the weapon (so that there is still a scaling with better weapons).

Though the weapons swap in DS would of course then still be useful for sigils etc.

[NECRO] Death Shroud Weapon Swap

in Profession Balance

Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

It is just annoying because DS is strictly better with certain weapons…

Actually about that wouldnt it be better to normalize the damage of DS, meaning making it independent of the damage differences of the different weapons only dependent on the quality/level of the weapon (so that there is still a scaling with better weapons).

Though the weapons swap in DS would of course then still be useful for sigils etc.

This ^.

they did the same for engineers & their kits a while back.

Personally I would love for them to do this & one other thing
Make life blast scale less off of weapon damage & more off of power, then add another trait that allows it to apply conditions or lower the CD on Dhuum Fire.

This would make death shroud a little more condition mancer friendly while making life blast more predictable for power mancers.

[NECRO] Death Shroud Weapon Swap

in Profession Balance

Posted by: Stand The Wall.6987

Stand The Wall.6987

lol.
just give up on hoping for necro changes.
or any meaningful changes, unless we yell loud enough and tie it to LS.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE