Necro Is Unfair to Warrior. FGJ!
Was this not mentioned in the necro forums already?
and explained why doing that to necro is a TERRIBLE idea?
They are totally totally different mechanics.
A warrior … complains … against necromancers. xD Great, please continue this thread!
My thought is: who do people play more as, a Warrior or a Necro? And, is there a reason for that?
I agree that’s totally unfair. Why can’t life blast one shot people like eviscerate. And why can’t necro gain life force with every single attack skill?
Tip : delete your warrior and roll a necro .. because they are sooo OP ^^
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
another thread, few posts in it explain the difference in necro life force.
https://forum-en.gw2archive.eu/forum/professions/necromancer/Adrenaline-Decay-will-we-see-LF-Decay
Reminds me on a topic where some kitten asked for stealth on warriors longbow, cause rangers got it. And now this LOL do you ever think before writing this kitten down?
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
(edited by Moderator)
To be fair there is at least 5 utility skills on necros that does not work. Is there any utility skills on warriors that don’t work?
You’ll love Necromancer, they’re designed for Attrition warfare, so 99% of PvE, you can’t deal enough damage due to this design, compared to Warriors.
Well, that’s PvE atleast.
Not to mention some weird bugs that cause Necromancer to apply conditions on itself, that’s fun. Especially if I use “Skale Venom” Utility consumables, some skills just apply the Weakness and Vuln on me, instead of on enemy…
I rarely do PvP or Hard PvE, unless it’s organized.
My thought is: who do people play more as, a Warrior or a Necro? And, is there a reason for that?
Well for me, it depends on what I’m doing. PvE dungeons, events and bosses? Warrior everytime. They hit hard and fast, and can DPS down bosses very well. PvP/WvW? Necro. I found necros to have more survivability than warriors, more condition cleanses, and much better condition application. (Or maybe I just play a necro better than my warrior? I don’t know) Also especially in WvW, my warrior gets targeted down much faster than my necro. I guess people are more scared of a warrior, I don’t know. But with my necro, I can generally stay alive much longer, while I melt enemies with stacks of bleed. It’s awesome.
In any case, Death Shroud is one of the necros MAIN mechanics. Adrenaline, in my mind, is not the main mechanic for warriors. Its the ability to have decent amount of survivablity, while dishing out tons of damage in a short amount of time. Causing DS to lose life force out of combat kind of takes away from what makes a necro great. Yeah, I’m not ok with making you lose life force while out of combat. It just doesn’t make sense.
It’s the chain I beat you with until you
recognize my command!”
Death shroud is not adrenaline.
Death shroud is the only mitigation for damage Necros have, since they cannot stealth, wear light armor, and have no mobility.
A bar of something gained through fighting does not the same mechanic make, especially when taken in context.
Leave them alone.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
another thread, few posts in it explain the difference in necro life force.
https://forum-en.gw2archive.eu/forum/professions/necromancer/Adrenaline-Decay-will-we-see-LF-Decay
“They are different mechanics. But adrenaline for warriors is filled after just a few attacks and fills up with almost any move. It comes as an afterthought. We have limited ways to fill up life force.”
The only comment thats actually explaining differences is that statement, which happens to be completly untrue.
If you take a target and spam 1 with Nec/War, I bet the Necros LF Bar fills before Adren. You just have to use correct skills if you want to gain life force over utility skills.
Warriors can choose to use zerk stance, cleansing ire, inspire shouts etc, to gain adren in a few strikes but thats TRAITED and also it has a cd. The regular adren gain when a war hits is quite slow and would take ages without an outside source.
Death Shroud is one of a necro’s only defense mechanics. Warriors aren’t out of defensive options if their Adrenaline isn’t full. It’s a completely different thing.
Catorii | Lustre Delacroix | Catorii Desmarais | Synalie
another thread, few posts in it explain the difference in necro life force.
https://forum-en.gw2archive.eu/forum/professions/necromancer/Adrenaline-Decay-will-we-see-LF-Decay~snip~
Warriors can choose to use zerk stance, cleansing ire, inspire shouts etc, to gain adren in a few strikes but thats TRAITED and also it has a cd. The regular adren gain when a war hits is quite slow and would take ages without an outside source.
Not really. With no adrenaline gain traits or utilities, using axe/axe I can fill up adrenaline after using eviscerate (F1) in less than 8 seconds with axe 5, and auto attack. Heck I can even do it before F1 CD with just axe auto attack. Using GS? Hundred blades, almost instant adrenaline fill.
http://gw2skills.net/editor/?fJEQJAnXjMdU5ZdH2ewJagggycBEAR/5i+EmeVlBA-TxAOwAH1DMW9HA7PAA-e
This is what I generally run, and have no issues with gaining adrenaline
It’s the chain I beat you with until you
recognize my command!”
(edited by pdavis.8031)
this thread is akin to asking your enemies to fight you naked in the purpose of fairness, because your sword is a little more blunt than you’d like it to be.
Not only does it not make sense, but it makes you look bad, because you believe an aspect that doesn’t benefit you requires exposing your opponents as much as possible.
just a thought.
Not to mention signet of Rage now builds your adrenaline 50% faster when something killable so much as sneezes on you.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
Can my death shroud fill with hardly thinking about it, too? Can I also have healing signet and heavy armor, and super strong traits in defensive trait lines?
Can I have more than 4 main hand weapons? And 5 sec weapon swap? And invulnerabilities and stability?
If so, then sure, nerf death shroud.
This thread has to be a troll. Stop feeding.
You’ll love Necromancer, they’re designed for Attrition warfare, so 99% of PvE, you can’t deal enough damage due to this design, compared to Warriors.
Necros’ damage is above warriors’ in pve. That’s not the issue.
another thread, few posts in it explain the difference in necro life force.
https://forum-en.gw2archive.eu/forum/professions/necromancer/Adrenaline-Decay-will-we-see-LF-Decay“They are different mechanics. But adrenaline for warriors is filled after just a few attacks and fills up with almost any move. It comes as an afterthought. We have limited ways to fill up life force.”
The only comment thats actually explaining differences is that statement, which happens to be completly untrue.
If you take a target and spam 1 with Nec/War, I bet the Necros LF Bar fills before Adren. You just have to use correct skills if you want to gain life force over utility skills.
Warriors can choose to use zerk stance, cleansing ire, inspire shouts etc, to gain adren in a few strikes but thats TRAITED and also it has a cd. The regular adren gain when a war hits is quite slow and would take ages without an outside source.
you bet?
LOL you bet??? from 0 to full lol
necros take ages to fill life force bar, and fills best with enemy death.
wars fill regardless the skill they use, ..I guarantee you, wars are quicker EVERY time
This thread has to be a troll. Stop feeding.
I would but this is too kitten funny. i read it like:
OMG NOW ILL LOSE ADRENALINE RUSHING OFF ON LOW HP HELP ANET HEEEEELP.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
I main a Necro and I’d say they should change it to match the adrenaline change to be fair.
Necros already completely demolish warriors and should never ever lose a fight to them. Now, warriors will be easier to steam roll.
I’ll adapt.
just because 2 things are somewhat similar.. in a very vague way.. does not mean they should be treated the same.. a warrior and a necro have nothing to do with eachother and every skill they have is surrounded by a whole different set of mechanics stats and skills.. they are treated each as a stand alone package..
in the same way that engineer can have incindiary powder even though it is the same thing as dhuumfire used to be.. and dhuumfire was considered op on necro and not op on engi.
I main a Necro and I’d say they should change it to match the adrenaline change to be fair.
Necros already completely demolish warriors and should never ever lose a fight to them. Now, warriors will be easier to steam roll.
I’ll adapt.
nice try warrior.
If necros lost lf ooc, they’d almost never have life force.
Sure thing, you can make necro’s life force drain ooc but only if necros get warrior’s great sword and a utility that makes him immune to physical damage.
necromancer != warrior stop asking for unrealistic nerfs to one of the weakest classes just because your favorite facerole spec got the nerf bat to the face.
It is unfair that necros cannot get much heal in DS. The new rule is that warriors cannot heal when a F1 burst skill is on cool down, and they also get the debuff “shaky ground” after they use an F1 skill that disallows them to have stability in the same fashion that reveal prevents stealth.
firstly, they are nothing alike, the only similarity is that it is a bar.
i’d list all of the differences in the mechanisms of each,
but lets be honest, you should already know these.
secondly, warriors are gods in both pve and pvp.
necros are… necros.
in pve they’re one of the “atleast we’re not as bad as…” classes.
in pvp they’re a dam sight lower on the food chain than warriors.
so warriors getting nerfs ok…necros? HELL NO!
Simply giving Necromancer a Lifeforce degeneration out of combat would make the current design of Death shroud ad absurdum (hint: killing things gives lifeforce).
In order to do that they would have to completly redesign necromancer and Deathshroud in general. Though it may be the better choice for necromancer in the long run…
(edited by Muchacho.2390)
This thread has to be a troll. Stop feeding.
The Dhuumfire thread
This thread has to be a troll. Stop feeding.
And people just falling for it lol.