[Necro] Signet of Vampirism
The scaling on it actually isn’t bad. The damage portion is minute, but that’s not the real focus of the skill anyway.
I dont want to beat the dead horse again, but this skill deserves another discussion.
I hope developers read the merged topic, where we have seen awesome ideas how to make this heal better, but because of the amount of outrage it caused here is a tl;dr.
If i missed something, please contribute in a constructive manner.
And a bonus question for developers / balance team:
Why did you changed it so drastically compared to the leaked out version? That needed some tweaks too, that true, but the live version is just provoking, disappointing and makes no sense. Only benefit it has compared to the Blood fiend, that it cant be destroyed, but its underperforms in every other aspect.
So please enlightnen us what did you think in the balancing process of this skill and how did you want to deliver it.
The scaling on it actually isn’t bad. The damage portion is minute, but that’s not the real focus of the skill anyway.
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