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Posted by: Frenk.5917

Frenk.5917

Just to know, what’s the problem all of you people are facing when fighting a Celestial Elementalist? The scary ones are the good S/F.

Frenk – EU
All is vain

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Posted by: ResJudicator.7916

ResJudicator.7916

Like most other good players have noted, the “problem” is with celestial + might on specs with good access to power and condi dmg (d/d ele, axe/sword+bow war, rifle engy, etc.).

All of the non-celestial ele builds are well balanced compared to their counterparts (fresh air vs. other zerker specs; staff bunker v. guardian bunker), which suggests that ele itself is not OP. Nerfing ele instead of celestial+might will likely weaken the other ele specs and pidgeonhole eles into D/D. We want more build diversity, not less.

The only slight shave that might make sense is to slightly reduce the radius on the water 15 minor (like you did with EA). That way, a double d/d ele at midfight will have a harder time providing all the AOE healing and condi clear.

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Posted by: Sagat.3285

Sagat.3285

No boon removal melee specs complaining about melee boon spec hehe I am dying. When a spec max out boon and healing through traits and runes its is normal that those two are their main strenght.

Run the counter spec even if is not conquest meta then maybe we’ll have new modes. It’s like complaining about turret in conquest when their only purpose was,is and will be pvp conquest…..dying….

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

(edited by Sagat.3285)

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Posted by: Kitt.2567

Kitt.2567

From my experiences, personally think dd ele and terrormancer are most op when it comes to dueling. For ele, just nerf their might stacking, and every runes that make longer might duration also need to be nerfed. for necro, increase cast time of corrupt boon or make it longer cooltime like 1 min. 40sec is too short as compared to its ability which is very effective, while warrior’s fear me that cause just only a fear have 60sec cooltime though. it just doesnt make sense.

Anyway, yeah, dd ele is very strong class, not that all, they also have support skills that heals or grant boons, and mobility skill(like leap, teleport skills or swiftness) which is too op obviously. It sounds like they are versatile. By the standard balance theory, if one build is perfect at dueling, it should have some others disadvantage like no support and no mobility but i cannot find any disadvantage on dd ele build.

Visit “http://www.twitch.tv/the_korean_gamer/profile” for best warrior builds!

(edited by Kitt.2567)

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Posted by: Curunen.8729

Curunen.8729

There’s a need for a new meta. I don’t care whatever class would replace eles but just kittening kick them out of that throne already. It’s lame and so god kitten boring. Seriously, not everybody wants to play with magic-based powers. Some of us enjoy playing with REALISTIC damage like guns, bows, and swords.

Heh – like firing a few arrows into the air and dozens rain back down to the ground? Or firing a bow faster than a machine gun? Or blocking and throwing a sword into your enemy but still holding the sword in your hand? :p

Sorry, I couldn’t help it!

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Posted by: Sagat.3285

Sagat.3285

From my experiences, personally think dd ele and terrormancer are most op when it comes to dueling. For ele, just nerf their might stacking, and every runes that make longer might duration also need to be nerfed. for necro, increase cast time of corrupt boon or make it longer cooltime like 1 min. 40sec is too short as compared to its ability which is very effective, while warrior’s fear me that cause just only a fear have 60sec cooltime though. it just doesnt make sense.

Anyway, yeah, dd ele is very strong class, not that all, they also have support skills that heals or grant boons, and mobility skill(like leap, teleport skills or swiftness) which is too op obviously. It sounds like they are versatile. By the standard balance theory, if one build is perfect at dueling, it should have some others disadvantage like no support and no mobility but i cannot find any disadvantage on dd ele build.

I am going to guess you’ve never played shatter mesmer,condi thief,necro or engi,shout condi war,turreteer,soldier hambow…

Your idea for corrupt boon is simply dumb,I have still to see an d/d not dying from condition bombing after switching to water ,dueling is out of the way pvp is team environment,the well telegraphed burst and obvious animations makes it even easier.

Far from perfect ele is just the best class to use celestial due to class mechanic.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

(edited by Sagat.3285)

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Posted by: Kitt.2567

Kitt.2567

From my experiences, personally think dd ele and terrormancer are most op when it comes to dueling. For ele, just nerf their might stacking, and every runes that make longer might duration also need to be nerfed. for necro, increase cast time of corrupt boon or make it longer cooltime like 1 min. 40sec is too short as compared to its ability which is very effective, while warrior’s fear me that cause just only a fear have 60sec cooltime though. it just doesnt make sense.

Anyway, yeah, dd ele is very strong class, not that all, they also have support skills that heals or grant boons, and mobility skill(like leap, teleport skills or swiftness) which is too op obviously. It sounds like they are versatile. By the standard balance theory, if one build is perfect at dueling, it should have some others disadvantage like no support and no mobility but i cannot find any disadvantage on dd ele build.

I am going to guess you’ve never played shatter mesmer,condi thief,necro or engi,shout condi war,turreteer,soldier hambow…

Your idea for corrupt boon is simply dumb

Well I play mostly warrior and dps guardian sometimes. and experienced both shout condi war and hambow you said but i can surely say that at least shout condi war can never beat terrormancer. simply becuz they have no stability against their fears and they lack in condi or physical power that isnt enough to kill necro’s tremendous hp extension. Samely applies to dd ele due to lack in power or cond power. shout is for bunkers.

Dont worry if i am lying, i tried it on necro hao hai zi(who hit soloq top1), noscoc(very well known guy) and cmc, jorse and etc…..

I am just generally saying this from my many many experiences of dueling many many different classes and jobs, both 2 were the class that i felt the most hardship when dueling. Hm but if i compare those 2, yeah, dd ele is OPer than terrormancer.

Visit “http://www.twitch.tv/the_korean_gamer/profile” for best warrior builds!

(edited by Kitt.2567)

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Posted by: Windfury.3598

Windfury.3598

Very funny, jekt.

im not trying to be funny, in fact im trying to help you. if you want to we can fight against each other a bit so i can give you tips to improve your play against eles.

What’s there to improve when you have an RTL landing on your kitten for 10k dmg in the middle of a team fight and out of nowhere? See….it maybe not the ele that needs a nerf as a whole, it’s certain kittening skills like kitten RTL.
I was in a team fight with 50 % HP(and probably some conditions up) when an ele just RTL (ed) me and killed me and a necro (with full HP) …..now idk what this was all about….but if this is how RTL works it needs to be nerfed asap. It is game breaking. That ele was just using RTL all the time and running away from fights. Annoying.
I’m with valentin on this except that only certain aspect of the current meta build should be nerfed….like why have a water attunement that heals you like crazy + a kitten heal on the side???
I have killed plenty of eles not that they’re unkillable but they have god mode atm which means they can kitten reset a fight 2 sometimes 3 times….this is annoying as this is kitten game breaking. And all those shields, let me not even start on that. Something needs to be done here Anet.
@Valentin you started a very sensitve thread, all the ele fanclub will be here to defend their god status ^-^

(edited by Windfury.3598)

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Posted by: style.6173

style.6173

As others have said, I do not think ele is the problem right now. Celestial amulet in PvP needs a nerf. That will resolve a number of issues with both ele and with the engi.

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Posted by: Dondagora.9645

Dondagora.9645

Well, anyway, secret to killing elementalists is to realize they don’t have a lot of health and to either burst them down with high damage before they can heal, use CC to prevent their healing or avoidance of your damage, or outlast their Water Attunement, taking advantage of the time they’re healing to prepare yourself for another bout as well. That gives quite a few options in defeating them, though don’t expect to not be outplayed. Some are just good, that’s how it is. But hopefully taking advantage of the fact that their lower health and armor will help.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

i think ele are fine the way they are right now.

i tried playing one and i still get my rear end handed back to me so eles are balanced since in the hands of an unskilled ele player they are not godlike.
(i’m a warrior player by the way)

even if i am playing my warrior fighting 1 vs 1 (in a typical 5v5 or 4v5 anet hotjoin server) against ele who are hard to put down, or simply cannot be put down, i do not complain since they will be brought down eventually if my team mates arrive.

by the way, there is nothing wrong with sPvP celestial amulet and runes of strength.

the problem is the viability of boon removal professions.
and generic boon removal options

make boon removal more viable and we will see less QQ about might stacking.

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Posted by: Valentin.2073

Valentin.2073

ele needs a nerf because they are obviously overperforming on this current meta. That spot that they are on right now should be given to another class. This meta has gotten dry and it is just crying for a huge change. I really dont give a flipping kitten how anet will nerf this class but they have to do it fast. If might stacking is the issue then address it, if it is the class ability to bunker and heal then address it, and if it’s the ele’s mobility then address it.

Stop defending this class because you all know it is overperforming in a lot of ways.

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

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Posted by: Mbelch.9028

Mbelch.9028

“Cele is what makes Ele OP”. Lol what a joke. To all the #ELEtism mega fanboys here, Ele is overpowered because of its class mechanics. How is it not OP that a class can have 600 Hp/s regen, at least 60% protection uptime, and burst 4-6k heals every ten seconds, while also having enough damage to kill a heavy golem as fast as an SD Thief (yes, I’ve ran this test). It’s disgustingly overpowered, and it’s not due to cele. I could do all the same things with Valkyrie or knights ele. Just because ele WAS underpowered doesn’t mean it deserves to be OP now. Also Nex, calling people “noobs” doesn’t help your argument.

Also kitten (booms), if I lose will I have to pay 20g?

-Teef Teef Teef Teef

Your posts about elementalist are bordering on moronic currently. Let’s meet up in game to chat and go over some things. Maybe I can show you why I think you are wrong.

PM me. Tormentum Nex

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

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Posted by: Jekkt.6045

Jekkt.6045

Very funny, jekt.

im not trying to be funny, in fact im trying to help you. if you want to we can fight against each other a bit so i can give you tips to improve your play against eles.

What’s there to improve when you have an RTL landing on your kitten for 10k dmg in the middle of a team fight and out of nowhere? See….it maybe not the ele that needs a nerf as a whole, it’s certain kittening skills like kitten RTL.
I was in a team fight with 50 % HP(and probably some conditions up) when an ele just RTL (ed) me and killed me and a necro (with full HP) …..now idk what this was all about….but if this is how RTL works it needs to be nerfed asap. It is game breaking. That ele was just using RTL all the time and running away from fights. Annoying.
I’m with valentin on this except that only certain aspect of the current meta build should be nerfed….like why have a water attunement that heals you like crazy + a kitten heal on the side???
I have killed plenty of eles not that they’re unkillable but they have god mode atm which means they can kitten reset a fight 2 sometimes 3 times….this is annoying as this is kitten game breaking. And all those shields, let me not even start on that. Something needs to be done here Anet.
@Valentin you started a very sensitve thread, all the ele fanclub will be here to defend their god status ^-^

i don’t want to offend you here but when classes get undeserved nerfs its because of people like you who have no clue about what they’re talking. if that ele hit you 10k with rtl he must have really been in godmode… this skill deals maybe 1k damage when it crits…. and even if you meant burning speed, that skill hits 3-5k on glass classes when the ele has 25 stacks of might + its the most telegraphed skill an ele has… (not counting earthshaker).

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: Valentin.2073

Valentin.2073

Just stop defending this class. Spirit ranger got nerfed right after a team used two of them at pax. I dont see why ele would be different to keep its status on the meta. Seriously, ele has had enough of glory.

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

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Posted by: Jekkt.6045

Jekkt.6045

spirit rangers were nerfed because of the passive play. ele needs a lot of active play to be effective and situational rotation changes. there are teams with 2 warriors or 2 engis aswell.

what about thief + mesmer combo? the majority of the teams run it and usually double ele comps are dd+staff and not double dd.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: Valentin.2073

Valentin.2073

spirit rangers were nerfed because of the passive play. ele needs a lot of active play to be effective and situational rotation changes. there are teams with 2 warriors or 2 engis aswell.

what about thief + mesmer combo? the majority of the teams run it and usually double ele comps are dd+staff and not double dd.

Dude, the class is overperforming, same as spirit rangers before. I’m not gonna put so much details about this anymore. Let anet decide. Other players who are dedicated to play other professions would love to get that same viability as ele has now. If this issue keeps on, anet would lose a lot of players. Meta has gotten stagnant for a year now.

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

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Posted by: Jekkt.6045

Jekkt.6045

i wonder against which professions ele is overperforming.

maybe ranger and that’s it.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: Lettuce.2945

Lettuce.2945

So…Wait a minute…You want to nerf the ele profession itself? Even though it didn’t really receive any game changing buffs last balance patch (for the meta build)? And the one before that? Just an evade on burning speed and a revert on cleansing water icd. And all hell breaks loose? Uhhhhh, illogical rage is illogical rage. It’s not only eles with the issue right now. Celestial and might stacking needs another looking at. Not the profession itself. This is only in regards to spvp.

But on a side note, I’ve seen you around the hot join rooms when I’ve been testing different builds. You raged at me for a long time across multiple games and kept dying to me. Then you talked kitten…So I said ok, let’s 1 v 1 then. You rage quit the room. I mean…I think you have anger issues bruh. Typical spirit condi rangers.

Bullcrap. Stop making up stories because i don’t remember raging when i get killed EVER. I may tell my team mates to fight on points but that’s it. Besides, i dont play much pvp now and when i do, i play on my lvl 10 ranger and he is an asura and the name is not even prince valentine. It would take a really long time to kill my ranger because he is not a zerkbow but a bunker. And also, i am on a vacation right now with my family and i didn’t bring my laptop with me. Last time, i played gw2 i was commanding DR and capped the whole eb.

I have partially quit pvp. The reason i posted a topic here on the spvp section because i know this is where the developers are getting ideas on class balance.

Bolded key statement and why he shouldn’t be taken seriously.

And I couldn’t stop laughing at that guy who said an ele hit 10k RTL in spvp. Right. Lol. Just…wow lol. BS much?

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Posted by: Valentin.2073

Valentin.2073

Let anet decide on this. I’m done with this thread. Eles who came here to defend the class havent posted anything that made sense at all. I think i have already succeeded in getting my point across.

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

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Posted by: Quincy.2198

Quincy.2198

Let anet decide on this. I’m done with this thread. Eles who came here to defend the class havent posted anything that made sense at all. I think i have already succeeded in getting my point across.

You have succeeded in putting kitten on forums. Gj!

Ninov Is Strng
Ninov Ftw

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Posted by: ArthurDent.9538

ArthurDent.9538

[/quote]
Seriously, not everybody wants to use magic and elements. A mage-like class is not everybody’s cup of tea. Some people are being forced to play this because of how strong and OP it is.[/quote]

Well in that case Anet should nerf necros, mesmers, and guardians because “magic.”
Same with thieves and their ability to just go invisible at will and teleport all around the map, seems like witch craft to me. Also ranger spirits seem like “magic” too and one of their trait lines is “Nature Magic” so they should definitely nerf ranger. That leaves engi and warrior, which have no magical shenanigans so buff them majorly.

Yay balanced happy game

14 Dungeon paths soloed
Lupi solos on 9/9 professions
Wost Engi NA

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Posted by: The Game Slayer.7632

The Game Slayer.7632

ele has been op i find them uncounterable

Boon strip them.
Poison them.
Stun them.

ESPECIALLY weakness and chill. Chill completely shuts eles down almost in itself, It slows attunement recharge time.

Weakness is huge too. It nearly nullifies vigor, and reduces damage by about 20-40%.

And yes, eles can cleanse them. This is why chill is so important though. When ele’s leave water, if you manage to hit them with chill, you can almost be assured they will cast ether renewal to rid of it. If they do, interupt it, it has a 4 second cast time. If they’re not running it, good for you, less work. This is your time to stack conditions if you’re a condi spec, or put in the DPS if you’re a damage spec. You have 15-20 safe seconds to kill the ele.

Now, bonus points if you can poison them, strip their boons or stun them. (immob is good too.)

I’m tired of hearing “uncounterable” because a few of you players don’t want to modify your build a little. I’ve explicitly described how you can kill an ele with a single condition called ‘chill’ .

I am a teef
:)

(edited by The Game Slayer.7632)

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Posted by: The Game Slayer.7632

The Game Slayer.7632

Just stop defending this class. Spirit ranger got nerfed right after a team used two of them at pax. I dont see why ele would be different to keep its status on the meta. Seriously, ele has had enough of glory.

Have you checked other threads? every class is op apparently … no.. you have… you’re a troll.. 6/10, that’s decent really. You do sound convincing.

I am a teef
:)

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Posted by: Valentin.2073

Valentin.2073

Dumb eles just came swarming here with insubstantial arguments. Pathetic.

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

I read this whole thing as..


OP – Eles are OP! Nerf! Neerrff!

Forums – Well actually, Eles are OK. Celestial and Might Stacking is a bit OP.

OP – … Eles tho! Eles tho!

Forums – So, you want anet to intentionally “make Eles low tier”, like they haven’t already been for over a year prior to april?

OP – Yes! Exactly that! Shave them! Nerf them! Nerff!

Forums – How about (logical proposition)?

OP – Whatever idc Eles just need to be nerfed they’re overperforming because a lot of people use them and it’s hard to deal with!

Forums

OP Neeerrff!!


I just.. I can’t.. What?

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Posted by: Valentin.2073

Valentin.2073

They have been top tier for a year now. Just eles came here to defend the class. Nobody really cares how anet would nerf the class, we are more concerned about the outcome. We need a kittening change on the meta? How many times do i actually need to say that?

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

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Posted by: AGGabriel.9230

AGGabriel.9230

24 skilss to doge almost 4 perma bons up runing from side to side using skills healing with each one and runing at 30% poping skills healing along the way and returning with all bons up and all health up and even surviving 3 vs 1 i belive the ele its rly the tank in this game with almost 100% survivability is this wath the devs want ? i pray one day they will be on the chopping block for some (all) balance

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Posted by: pdavis.8031

pdavis.8031

Wait….Eles are OP!?
I’ve been playing my ele in tpvp and seemed to get reckt more often then not! I had no idea they were OP! ZOMG!!!!!!!!11

Seriously though, I generally play staff ele, and hadn’t noticed it was OP. I’ve faced D/D eles with my warrior/necro/ranger and taken down quite a few, but also got killed myself more times then I care to admit. Does this mean they are OP? Nope. I got killed by a mesmer the other day too, that must mean mesmers are OP and needs to be nerfed.

I am not the greatest PvP player ever, but if I can survive a D/D ele and kill them, using any class, then they certainly are not OP.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: Valentin.2073

Valentin.2073

Wait….Eles are OP!?
I’ve been playing my ele in tpvp and seemed to get reckt more often then not! I had no idea they were OP! ZOMG!!!!!!!!11

Seriously though, I generally play staff ele, and hadn’t noticed it was OP. I’ve faced D/D eles with my warrior/necro/ranger and taken down quite a few, but also got killed myself more times then I care to admit. Does this mean they are OP? Nope. I got killed by a mesmer the other day too, that must mean mesmers are OP and needs to be nerfed.

I am not the greatest PvP player ever, but if I can survive a D/D ele and kill them, using any class, then they certainly are not OP.

Dude, we are not just talking about 1v1. Are all eles’ defensive statements like these? O.o

PVP Ranger: Prince Valentine, PVP Warrior: Prince of Hearts I, and PVP Mesmer: Prince Valentine I

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Posted by: Arken.3725

Arken.3725

Some things could be looked at but the elephant in the room here is obvious. Celestial amulets and Might runes. I would be 100% ok if they removed these from the game and introduced them later after extensive testing. You should never be able to sustain yourselves while putting out comparable dmg to a zerker. If it were up to me, Celestial and Settlers would not exist in PvP.

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Posted by: pdavis.8031

pdavis.8031

Wait….Eles are OP!?
I’ve been playing my ele in tpvp and seemed to get reckt more often then not! I had no idea they were OP! ZOMG!!!!!!!!11

Seriously though, I generally play staff ele, and hadn’t noticed it was OP. I’ve faced D/D eles with my warrior/necro/ranger and taken down quite a few, but also got killed myself more times then I care to admit. Does this mean they are OP? Nope. I got killed by a mesmer the other day too, that must mean mesmers are OP and needs to be nerfed.

I am not the greatest PvP player ever, but if I can survive a D/D ele and kill them, using any class, then they certainly are not OP.

Dude, we are not just talking about 1v1. Are all eles’ defensive statements like these? O.o

Who said anything about 1v1? I try to avoid 1v1 if I can, I’m just not that good. I’d say 80% of the 1v1s I get into, I die. This should tell you about how much of a NOT good player I am. That being said, If I can survive, and kill a D/D ele in a 2v1, or better, then that doesn’t speak to the OPness of the class. I have killed a few D/D eles in 1v1s (not often, but a few times) then it’s not OP. OP would mean that in 3v1, 2v1, or even 1v1 the Ele would come out on top at least 90% of the time. But that is simply not true.

There are 3 professions I worry about when playing tpvp. Mesmer, thief, and ranger. Pretty much ignore eles, warriors, guards, and necros. (Although engis can be trouble IF they are going full turrets, otherwise they aren’t too terrible) I can get that celestial runes + might stacking can give the ele a HUGE edge in a match, but without that they seem to be on the “meh” level.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: coglin.1867

coglin.1867

Are all eles’ defensive statements like these?

Would you mind explaining to us how a profession can be a defensive statement?

They have been top tier for a year now.

Top tier at what? Based on what metric? This is a bit representative of the problem in this thread as a whole, as I see it. The profession as a whole is not Nearly as strong as you falsely claim. Professions are not defined like that, builds are. No one is linsting any problematic builds, nor is anyone listing how they are problematikittenill you do, you just whistling in the wind.

Just eles came here to defend the class.

What makes a poster an Ele? I leveled all 8 profession between WvW and PvP withing the first 6 months of the games release, and I consider my engineer my main, but I have played a few hundred hours on each profession.

I am not defending the profession, I am defending what I feel, are unjustified demands of the nature you are making. Again, it is blind to claim the profession as a whole is a problem. Unless and and all trait and gear combinations possible, are clearly over powered, it is absurd to claim the profession as a whole is a problem.

Nobody really cares how anet would nerf the class, we are more concerned about the outcome.

Actually, everyone cares. You have yet to offer a comprehensive reason to even nerf it. But it seems irrational to make a statement of the nature you are making here. It suggest you want the profession nerfed out of anger, and not reason. Someone concerned about balance would care to discus the specific problem and solutions for the problems.

We need a kittening change on the meta? How many times do i actually need to say that?

Why does the meta need to change? You ask how many times you need to say it, well the answer is until you offer a convincing argument that a change is even remotely needed.

i am on a vacation right now with my family and i didn’t bring my laptop with me. Last time, i played gw2 i was commanding DR and capped the whole eb.

Sure you did.

Once, I killed a gofer with a stick.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)