[New Skills] Shields as MainHand Weapon
my contribution for warrior mainhand shield weapon skills!
F1 – Shield Rush | 0.75 s activation | burst
“Charge forward with shield raised up, knock down foe and self.”
Knockdown: 2 s
Adrenaline Level:
Range: 600
1 Damage: 1.00 * Power * Weapon Strength / Armor
2 Damage: 1.25 * Power * Weapon Strength / Armor
3 Damage: 1.50 * Power * Weapon Strength / Armor
(animation: assault class in ghost recon phantom charging forward with a riot shield)
Notes:
Adrenaline level determines damage.
Does not knock down self if this skill does not hit any foe.
This skill does not cleave.
1 – Shield Slash | 0.25 s activation | auto attack chain 1
“Slash your foe with your shield.”
Damage: 0.70 * Power * Weapon Strength / Armor
Range: 130
(animation: swing the shield from right to left)
Shield Swipe | 0.25 s activation | auto attack chain 3
“Swipe your foe with your shield.”
Damage: 0.70 * Power * Weapon Strength / Armor
Range: 130
(animation: swing the shield from left to right)
Shield Stab | 0.25 s activation | auto attack chain 2
“Stab your foe with your shield.”
Damage: 0.70 * Power * Weapon Strength / Armor
Range: 130
(animation: thrust the shield forward)
Notes:
This skill does not cleave.
2 – Shield Hurl | 0.25 s activation | 6 s recharge
“Hurl your shield towards your foe.”
Damage: 0.70 * Power * Weapon Strength / Armor
Combo Finisher: Physical Projectile
Range: 600
3 – Shield Slide | 0.75 s activation | 25 s recharge
“Slide forward riding the shield towards your foe. Launch both foe and self into the air upon contact.”
Damage: 0.80 * Power * Weapon Strength / Armor
Combo Finisher: Leap
Launch: 450
Range: 450
Notes:
Only launch 1 target.
Only self launch if hit a target.
animation wise, this would resemble hakkan (ssf4ae) doing the floor slide.
(edited by Deimos Tel Arin.7391)
They should balance existing weapons first before adding new ones that will likely be also unbalanced.
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
That would be hilarious. reminds me of dual shield builds in dark souls
They should balance existing weapons first before adding new ones that will likely be also unbalanced.
true, but it would sure be fun playing with some new unbalanced weapon skills for 6 months!
That would be hilarious. reminds me of dual shield builds in dark souls
hmmm i did not really play dark souls before, how was it like?
Captain America wannabes.
Captain America wannabes.
yeah that’s one of the idea.
F1 – Shield Rush | 0.75 s activation | burst
“Charge forward with shield raised up, knocking down foes along your path.”
Knockdown: 1 s
Adrenaline Level:
1 Range: 550 | Target: 1 | Damage: 1.00 * Power * Weapon Strength / Armor
2 Range: 700 | Target: 2 | Damage: 1.50 * Power * Weapon Strength / Armor
3 Range: 900 | Target: 3 | Damage: 2.00 * Power * Weapon Strength / Armor
(animation: assault class in ghost recon phantom charging forward with a riot shield)Notes:
Adrenaline level determines damage, maximum charge distance and number of foes knocked down before ending the charge.
So you propose to give the Warrior a mass knockdown gapcloser that can also be used to disegage with Heartseeker’s maximum damage coefficient on a 7 second cooldown? I know, Warrior players are a little out of touch with the game and its balance, but even you must see ridiculous OPness of this.
F1 – Shield Rush | 0.75 s activation | burst
“Charge forward with shield raised up, knocking down foes along your path.”
Knockdown: 1 s
Adrenaline Level:
1 Range: 550 | Target: 1 | Damage: 1.00 * Power * Weapon Strength / Armor
2 Range: 700 | Target: 2 | Damage: 1.50 * Power * Weapon Strength / Armor
3 Range: 900 | Target: 3 | Damage: 2.00 * Power * Weapon Strength / Armor
(animation: assault class in ghost recon phantom charging forward with a riot shield)Notes:
Adrenaline level determines damage, maximum charge distance and number of foes knocked down before ending the charge.So you propose to give the Warrior a mass knockdown gapcloser that can also be used to disegage with Heartseeker’s maximum damage coefficient on a 7 second cooldown? I know, Warrior players are a little out of touch with the game and its balance, but even you must see ridiculous OPness of this.
gahahahaah okies! thanks for the feedback!
yeah this is too ridiculous, let me think of something else.
okies i edited it a bit.
how does it look like now?
okies i edited it further.
(edited by Deimos Tel Arin.7391)