New trait system
14/14/14/14/14?
such a broken build. I’m actually glad, Arena net fixed it, so ppl can no longer exploit this op stuff.
The mob has spoken and the turrets shall be burnt at the stake.
Ah Pwent, you live up to your namesake, who also never failed to make me laugh.
That beings said, I feel its the kind of change that should have happened in beta if it was gunna happen at all. It insulted me in the beginning that going anything other than a multiple of 5 was less useful than it potentially could have been.
As it stands, this is just another nerf to those who wish to go full divine! If I want to be holy and equally imbued with all stats, they should let me!
That being said im kinda excited about being able to get traits from exploration and alike. Elite skill capping was sweet in the first game loved the acquiring knowledge feel from it.
Luckily auto correct saved me from misspelling knowledge (that could have been embarrassing).
As it stands, this is just another nerf to those who wish to go full divine! If I want to be holy and equally imbued with all stats, they should let me!
You are misunderstanding the reason behind why 14/14/14/14 is so op.
If you commit to one trat line, you don’t have points in another trait line, thus creating holes.With 14/14/14/14/14, you avoid any overspecialisation. It can also be called the suck of all trades.
The mob has spoken and the turrets shall be burnt at the stake.