No balanced weapon range, why?

No balanced weapon range, why?

in Profession Balance

Posted by: nicknamenick.2437

nicknamenick.2437

Why is it that:

2handed weapons are slower
compared to
1handed weapons?

Because ofc 2handed weapons are bigger but they deal more damage also, so in the end its balanced between 2handed and 1handed (kinda..)


Why is it that:

2handed weapons have a 130 range
compared to
1handed weapons have only, oeps nope also 130 range..

Kinda weird issnt it?

No?

Because melee should be melee right? ok cool..

Why is it than that a ranger does have 150 range on his GS and other classes dont?
Not that i say rangers neef a nerf or anything.. but still kinda weird that a ranger does have 150 range and a master of weapons (warrior) and also guardian only 130.

Ow and btw there are more of these…

Like a guardian does have 150 range on sword….
Also kinda weird if you think about it, there main hand sword is bigger compared to there Greatsword…?? (and ofc master of weapons class have only 130)

No balanced weapon range, why?

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Posted by: mrauls.6519

mrauls.6519

You’re using incorrect words. Bigger does not equal longer =)

Mes (Guardian)
I make PvP & WvW videos

No balanced weapon range, why?

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Posted by: Anton.1769

Anton.1769

why dagger has same range as GS

No balanced weapon range, why?

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Posted by: Arkus.2814

Arkus.2814

……Face Palm you look at the range but not the DPS.

Warrior Auto

  • Great sword Swing damage = 259(0.7)?
    * Great sword Slice damage = 259(0.7)?
    * Brutal Strike damage 333(0.9)?

Ranger Auto

  • Slash (ranger greatsword skill) damage =203 (0.55)?
    * Slice (ranger greatsword skill) damage = 203(0.55)?
    * Power Stab damage= 240 (0.65)?
    (range is 130 and has a 1sec evade)

(?=power*weapon Strength/Armor)

Don’t use arguments that ranger have better (Blank) you will just get bad response wen you post, make sure you look it up before posting.

and as Guardian have bigger range on there 1-hand sword its because they don’t have added affect like bleed and Cripple that the warrior do have.

Don’t be offended by my post just be forewarn wen talking about some *subjects *

And to answer your thread is all weapons range are mostly balance only very very few need a tweak like staff necro autos or engineer Traited nades range for a small exemple (but its mostly long range weapons)

No balanced weapon range, why?

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Posted by: nicknamenick.2437

nicknamenick.2437

……Face Palm you look at the range but not the DPS.

Warrior Auto

  • Great sword Swing damage = 259(0.7)?
    * Great sword Slice damage = 259(0.7)?
    * Brutal Strike damage 333(0.9)?

Ranger Auto

  • Slash (ranger greatsword skill) damage =203 (0.55)?
    * Slice (ranger greatsword skill) damage = 203(0.55)?
    * Power Stab damage= 240 (0.65)?
    (range is 130 and has a 1sec evade)

(?=power*weapon Strength/Armor)

Don’t use arguments that ranger have better (Blank) you will just get bad response wen you post, make sure you look it up before posting.

and as Guardian have bigger range on there 1-hand sword its because they don’t have added affect like bleed and Cripple that the warrior do have.

Don’t be offended by my post just be forewarn wen talking about some *subjects *

And to answer your thread is all weapons range are mostly balance only very very few need a tweak like staff necro autos or engineer Traited nades range for a small exemple (but its mostly long range weapons)

You facepalm me?

Lol sorry but if you say GS on ranger have more range is because of the damage is just weird.

Sorry but ranger GS maby does less damage, but they also have a EVADE on there chain and there last hit also does more damage just like the last on warr / guard.. so still weird to give them also more range…

And your argument about guard sword and warr sword is also weird.
They have bigger range because they dont have extra bleeding like warr does?? uhm have you seen there damage and damage multiplier?? its like 0.7 on that and i think 0.5 for warr.. so again kinda weird why they need a bigger range. not only compared to warr, but also with there own GS range..

(edited by nicknamenick.2437)

No balanced weapon range, why?

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Posted by: nicknamenick.2437

nicknamenick.2437

why dagger has same range as GS

because 130 is already very close i guess..

Still weird why some classes have more range on some weapons that doesnt even make much sense compared to not only other classes, but even with there own other weapons.

you can say Ranger needs it more compared to warr and i totally agree with that, but why give some more range on 1 weapon and not on other weapon?

Why not bring it all in line?

Why (yeah warriors are already in a good spot) are warriors called Master of Weapons when they have the lowest range on melee weapons? that just doesnt make sense

No balanced weapon range, why?

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Posted by: Wyrden.4713

Wyrden.4713

well mesmer gs has 1200 range and ranger gs has 150!

jokes aside, they r different proffessions w different stuff, why does everyone want everything to be same? i always feel like: warrior has this or mesmer has this why dont i have this either?’ go play a game in wich only 1 proffession exist if u want everything to be same pls

just my ytb channel

FeintFate~

No balanced weapon range, why?

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Posted by: Belzebu.3912

Belzebu.3912

I would happily trade my ranger GS range and evasion for the warrior’s GW damage and mobility.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

No balanced weapon range, why?

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Posted by: Arkus.2814

Arkus.2814

……Face Palm you look at the range but not the DPS.

Warrior Auto

  • Great sword Swing damage = 259(0.7)?
    * Great sword Slice damage = 259(0.7)?
    * Brutal Strike damage 333(0.9)?

Ranger Auto

  • Slash (ranger greatsword skill) damage =203 (0.55)?
    * Slice (ranger greatsword skill) damage = 203(0.55)?
    * Power Stab damage= 240 (0.65)?
    (range is 130 and has a 1sec evade)

(?=power*weapon Strength/Armor)

Don’t use arguments that ranger have better (Blank) you will just get bad response wen you post, make sure you look it up before posting.

and as Guardian have bigger range on there 1-hand sword its because they don’t have added affect like bleed and Cripple that the warrior do have.

Don’t be offended by my post just be forewarn wen talking about some *subjects *

And to answer your thread is all weapons range are mostly balance only very very few need a tweak like staff necro autos or engineer Traited nades range for a small exemple (but its mostly long range weapons)

You facepalm me?

Lol sorry but if you say GS on ranger have more range is because of the damage is just weird.

Sorry but ranger GS maby does less damage, but they also have a EVADE on there chain and there last hit also does more damage just like the last on warr / guard.. so still weird to give them also more range…

And your argument about guard sword and warr sword is also weird.
They have bigger range because they dont have extra bleeding like warr does?? uhm have you seen there damage and damage multiplier?? its like 0.7 on that and i think 0.5 for warr.. so again kinda weird why they need a bigger range. not only compared to warr, but also with there own GS range..

My apology i didn’t know that bleeding did 0 dam a second i guess i see your point on why war lack off damage on sword. Immobilize and cripple also do nothing right? yea war need a range increase too.

maybe the other class could use immobilize on there sword and have a range decrease any thieves out there would agree on this change.

No balanced weapon range, why?

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Posted by: Arkus.2814

Arkus.2814

I would happily trade my ranger GS range and evasion for the warrior’s GW damage and mobility.

Agree with this guy 100%

No balanced weapon range, why?

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Posted by: nicknamenick.2437

nicknamenick.2437

……Face Palm you look at the range but not the DPS.

Warrior Auto

  • Great sword Swing damage = 259(0.7)?
    * Great sword Slice damage = 259(0.7)?
    * Brutal Strike damage 333(0.9)?

Ranger Auto

  • Slash (ranger greatsword skill) damage =203 (0.55)?
    * Slice (ranger greatsword skill) damage = 203(0.55)?
    * Power Stab damage= 240 (0.65)?
    (range is 130 and has a 1sec evade)

(?=power*weapon Strength/Armor)

Don’t use arguments that ranger have better (Blank) you will just get bad response wen you post, make sure you look it up before posting.

and as Guardian have bigger range on there 1-hand sword its because they don’t have added affect like bleed and Cripple that the warrior do have.

Don’t be offended by my post just be forewarn wen talking about some *subjects *

And to answer your thread is all weapons range are mostly balance only very very few need a tweak like staff necro autos or engineer Traited nades range for a small exemple (but its mostly long range weapons)

You facepalm me?

Lol sorry but if you say GS on ranger have more range is because of the damage is just weird.

Sorry but ranger GS maby does less damage, but they also have a EVADE on there chain and there last hit also does more damage just like the last on warr / guard.. so still weird to give them also more range…

And your argument about guard sword and warr sword is also weird.
They have bigger range because they dont have extra bleeding like warr does?? uhm have you seen there damage and damage multiplier?? its like 0.7 on that and i think 0.5 for warr.. so again kinda weird why they need a bigger range. not only compared to warr, but also with there own GS range..

My apology i didn’t know that bleeding did 0 dam a second i guess i see your point on why war lack off damage on sword. Immobilize and cripple also do nothing right? yea war need a range increase too.

maybe the other class could use immobilize on there sword and have a range decrease any thieves out there would agree on this change.

why do you bringup all other skills from warr sword? because ranger sword also have allot of evades you know? so in total i think they both have good skills…
And btw they are both the same range also.. so its not something i even complain about…

still not a good argument, all you do is turning my post into a QQ nerf this buff that post.

All i say is why there are different weapon ranges on same weapons, because besides there skills (wich are often kinda balanced between classes.. some more defensive-evade-blind or whatever… others more damage) i can hardly see any reason why some have more range compared to others.

No balanced weapon range, why?

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Posted by: nicknamenick.2437

nicknamenick.2437

I would happily trade my ranger GS range and evasion for the warrior’s GW damage and mobility.

Agree with this guy 100%

If warriors get rangers GS skills they will become much better you know?
1100 leap
Block + knockback
Daze
1 burst attack
normal autoattack + evade..

Looks very good for warriors in pvp!! its like a hammer/GS/shield into 1 weapon for a warrior :-)
Yeah sure you can have the 100b if you like.. its crap anyway besides PVE

No balanced weapon range, why?

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Posted by: Belzebu.3912

Belzebu.3912

The range difference is so small (20 unities) that it is probably due the attack animation, to make the range attack animation more plausible the 20 extra range was needed.

I’m not so pro that I can take advantage of that extra 20 range, I can’t even imagine how that would be any advantage.

EDIT: If warriors had the same skills I agree, with the same damage multipliers no, warriors would cry all over the place.
Ranger GS#3 is similar to warrior GS#5 and warrior still have #4 as mobility.
Ranger GS#2 is far from be any burst compared to warrior GS#2.
Yeah ranger’s GS#4 and #5 are nice for sure, but warriors have utilities for that.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

(edited by Belzebu.3912)

No balanced weapon range, why?

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Posted by: Kibazuka.1390

Kibazuka.1390

The range is higher because ranger have the longer ones ;)

Ranger – Drakkar Lake[DE]
Full melee Ranger since August 2012

No balanced weapon range, why?

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Posted by: Arkus.2814

Arkus.2814

why do you bringup all other skills from warr sword? because ranger sword also have allot of evades you know? so in total i think they both have good skills…
And btw they are both the same range also.. so its not something i even complain about…

still not a good argument, all you do is turning my post into a QQ nerf this buff that post.

All i say is why there are different weapon ranges on same weapons, because besides there skills (wich are often kinda balanced between classes.. some more defensive-evade-blind or whatever… others more damage) i can hardly see any reason why some have more range compared to others.

I’m sorry i figure that posting some number and kitting utility would explain.

Belzebu.3912 last post was a great explanation to your post.

Mine was basically saying that:

More range=less damage

Less range= more damage

Less range + Lack of damage= more utility

No balanced weapon range, why?

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Posted by: Shemsu.8721

Shemsu.8721

You want strange range quirks?
Why can a ranger ‘throw’ a dagger farther than a thief can shoot a shortbow and pistol?
(ranger dagger 5 is 1200, thief pistol/shortbow 900 max, also note thief dagger throw is only 900 also)

No balanced weapon range, why?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

You want strange range quirks?
Why can a ranger ‘throw’ a dagger farther than a thief can shoot a shortbow and pistol?
(ranger dagger 5 is 1200, thief pistol/shortbow 900 max, also note thief dagger throw is only 900 also)

Yeah. How can a Mesmer fire lazer beams at 1200 range out of a greatsword, and not 1500 range traited like a ranger can with a longbow? Light travels waaaaay farther than a physical object like an arrow. Geeeeeze.

No balanced weapon range, why?

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Posted by: McWolfy.5924

McWolfy.5924

Incoming ranger nerf!

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+

No balanced weapon range, why?

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Posted by: warriorjrd.8695

warriorjrd.8695

You want strange range quirks?
Why can a ranger ‘throw’ a dagger farther than a thief can shoot a shortbow and pistol?
(ranger dagger 5 is 1200, thief pistol/shortbow 900 max, also note thief dagger throw is only 900 also)

That’s after traits, by default it’s only 900 range. Maybe you flimsy thieves should start working out so you can throw little dagger farther.


It is not what you do, but how and why you do it that counts.

No balanced weapon range, why?

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Posted by: Jim Hunter.6821

Jim Hunter.6821

You want strange range quirks?
Why can a ranger ‘throw’ a dagger farther than a thief can shoot a shortbow and pistol?
(ranger dagger 5 is 1200, thief pistol/shortbow 900 max, also note thief dagger throw is only 900 also)

Why do ranger arrows magically disappear and/or get obstructed by invisible barriers? Why do random blades of grass make a ranger stop and contemplate life halfway through a swoop skill and then remember to finish the leap a few seconds later? Why is the counter attack so slow that people can simply walk out of range? Rangers sure do have a lot of quirks.

Also known as Puck when my account isn’t suspended
LGN

No balanced weapon range, why?

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Posted by: Tarsius.3170

Tarsius.3170

Guardian weapon ranges are hard to judge because they use magical energy in their attacks.
For instance the third strike of the sword auto actually has a range of 300 and is a projectile attack ( it can actually be reflected back in our faces )

I does seem a little odd that the two hander autos are so short by comparison, but I suspect it’s to balance out the AoE cleave of larger weapons vs the single target damage of 1 handers.

Warhaft Tarsius – Asura Guardian ( Desolation ) – [NUKE]
Guardian FAQ · BUGS · HEALING

No balanced weapon range, why?

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Posted by: Shemsu.8721

Shemsu.8721

You want strange range quirks?
Why can a ranger ‘throw’ a dagger farther than a thief can shoot a shortbow and pistol?
(ranger dagger 5 is 1200, thief pistol/shortbow 900 max, also note thief dagger throw is only 900 also)

That’s after traits, by default it’s only 900 range. Maybe you flimsy thieves should start working out so you can throw little dagger farther.

What ranger trait increases the range of dagger? My ranger only has one that affects longbow/harpoon gun…..

No balanced weapon range, why?

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Posted by: Belzebu.3912

Belzebu.3912

What ranger trait increases the range of dagger? My ranger only has one that affects longbow/harpoon gun…..

Off-hand training

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

No balanced weapon range, why?

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Posted by: Jim Hunter.6821

Jim Hunter.6821

You want strange range quirks?
Why can a ranger ‘throw’ a dagger farther than a thief can shoot a shortbow and pistol?
(ranger dagger 5 is 1200, thief pistol/shortbow 900 max, also note thief dagger throw is only 900 also)

That’s after traits, by default it’s only 900 range. Maybe you flimsy thieves should start working out so you can throw little dagger farther.

What ranger trait increases the range of dagger? My ranger only has one that affects longbow/harpoon gun…..

Seriously? My ranger has access to Off-Hand Training, not sure why yours doesn’t.

Edit: looks like Belzebu was a little faster than me.

Also known as Puck when my account isn’t suspended
LGN