[OMGWTF] Mesmers get another buff on AA...?

[OMGWTF] Mesmers get another buff on AA...?

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Posted by: Holl.3109

Holl.3109

https://forum-en.gw2archive.eu/forum/professions/mesmer/Illusionary-Elasticity
ILLUSIONARY ELASTICITY will now also make clone staff AA bounce

This has been completely ignored due to the scepter buff (which I think has been the most over reacted thing; let’s face it who spams AA on SCEPTER?)

Now a clone can cause 2 offensive and 1 defensive condi with winds of chaos.

Think of 3 clones and the real mesmer all hitting you with staff AA, 2 each so 8 total. This means at least one burn, one vuln, and one bleed. This will buff condi mesmer MORE than scepter.

https://forum-en.gw2archive.eu/forum/professions/mesmer/Illusionary-Elasticity

Ps. Stop whiny about scepter AA

Your welcome, now you have something else to spam the forums with

All 80’s – PvP/WvW
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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Yes, Illusionary Elasticity is a huge buff. No, people don’t care as much because everyone thought that’s how the trait should operate anyway.

Getting something to “work correctly” may end up being a buff, but that still doesn’t generate the hate because it is, essentially, a bugfix.

Dragonbrand |Drarnor Kunoram: Charr Necro
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I’m a Geeleiver

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Posted by: Phaeton.9582

Phaeton.9582

“The orb does not bounce when clones use this skill, meaning that it will only apply conditions and not boons. "

http://wiki.guildwars2.com/wiki/Winds_of_Chaos

A better question is.. will this attack bounce twice instead of not at all? Or just once now?


Phaatonn, London UK

[OMGWTF] Mesmers get another buff on AA...?

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Posted by: Holl.3109

Holl.3109

But it’s gonna be so crazy good. Every staff mesmer will now go 4 in illusions.

And yes it was a bug fix, but also a buff because it will raise DPS by over 50%.

All 80’s – PvP/WvW
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Reapers gonna reap ¯\(°_°)/¯

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Posted by: Daishi.6027

Daishi.6027

This trait used to work with clones. It has been broken for a while now and was intended to be fixed in April.

When it did work it was not a big deal and still prob won’t be. Tho I admit that was in a time before the influx of PU Mesmers.

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

[OMGWTF] Mesmers get another buff on AA...?

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Posted by: SlimChance.6593

SlimChance.6593

[EDIT] Wanted to rephrase my comment to better emphasize my point.

The reason the Scepter changes are so up in arms is because the Scepter can generate clones on its AA. And then these clones will all be applying torment on their AA.

The staff however takes a little longer to generate clones. Staff generates a clone on the #2 skill – Phase Retreat and it has a 10 second cooldown. So you won’t see the clone generation with staff that you can with Scepter. So although IE does buff the staff clones.. you won’t see the “application” that you will with the scepter clones.

Eccho, Echo Oread – Mesmers (Yak’s Bend)
My EchoRupt Build - Forum Post

(edited by SlimChance.6593)

[OMGWTF] Mesmers get another buff on AA...?

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Posted by: Swish.2463

Swish.2463

[EDIT]
The staff however takes a little longer to generate clones. Staff generates a clone on the #2 skill – Phase Retreat and it has a 10 second cooldown.

10s cd base

to pick up IE you need 4 points in illusions

3 points into illusions is IC

Phase retreat now has roughly a 6s CD

add in 4 to Chaos for Chaotic Damping

Phase Retreat now takes only 4 seconds to recharge

thats .1s longer than the scepter AA chain

Staff can generate clones just as quickly, when its built for. and its not hard to build for it and drop BI or MoA.

~Elyssion~
“Gw2, It’s still on the Table!” – Anet

[OMGWTF] Mesmers get another buff on AA...?

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Posted by: SlimChance.6593

SlimChance.6593

Stacks with traits that reduce recharge time of weapon skills for a total 40% reduction of recharge time for weapon skills that generate illusions.

IC and Chaotic Dampening combine only to make Phase Retreat a 6 second recharge. Scepter can spit out clones every 2 seconds (un-traited).

Eccho, Echo Oread – Mesmers (Yak’s Bend)
My EchoRupt Build - Forum Post

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Posted by: Swish.2463

Swish.2463

scepter AA chain takes 3.9s

IC+CD = 4s Phase retreat, go test it for yourself if you dont believe me.

~Elyssion~
“Gw2, It’s still on the Table!” – Anet

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Posted by: dandamanno.4136

dandamanno.4136

scepter AA chain takes 3.9s

IC+CD = 4s Phase retreat, go test it for yourself if you dont believe me.

You are correct about the AA chain. It takes longer than the 1/2 +1/2 + 1s the tooltips states due to projectile time.

You are wrong about IC + CD though. It goes to 6 seconds (cooldown appears kitten seconds at start due to whole numbers only being shown.)

edit man sometimes i dont get this profanity filter. I guess “as” followed by “5” is a donkey synonym.

(edited by dandamanno.4136)

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Posted by: Simonoly.4352

Simonoly.4352

scepter AA chain takes 3.9s

IC+CD = 4s Phase retreat, go test it for yourself if you dont believe me.

You are correct about the AA chain. It takes longer than the 1/2 +1/2 + 1s the tooltips states due to projectile time.

You are wrong about IC + CD though. It goes to 6 seconds (cooldown appears kitten seconds at start due to whole numbers only being shown.)

This is correct. IC + CD provides a 40% decrease in the cooldown of Phase Retreat.

Gandara

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Posted by: Kaiyanwan.8521

Kaiyanwan.8521

Phase Retreat has an untraited cooldown of 10s.

You can double trait it to get 40% cooldown reduction.

6s is the shortest possible cooldown.

[OMGWTF] Mesmers get another buff on AA...?

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Posted by: SlimChance.6593

SlimChance.6593

I agree that projectile time does slow down the clone creation for scepter. But since that is variable depending upon distance from the target. So for comparison, I stated what is in the wiki.

Eccho, Echo Oread – Mesmers (Yak’s Bend)
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