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One time blocks and stun/dace
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It’s highly likely that the warrior used http://wiki.guildwars2.com/wiki/Signet_of_Might to make the next 5 attacks unblocable.
I was thinking of that possibility. But the mace dazes seemed to come consistently through my blocks. I tried to check signets and buffs and I believe not all maze warriors used that signet.
Chronomancy works, I am proof of it. Now stop asking me questions. Time must be preserved!
I guess he hit you with some other Attack first (AA maybe?), and used Mace #3 directly afterwards? One Stupid thing regarding Illusionary Counter and Illusionary Riposte is, that their effect comes with a delay of ½ to ¾ seconds after your opponent triggered the block. During that time you are not allowed to dodge or do anything else, because it would actually interrupt your blocking-skill’s effect. It also means that your opponent can trigger your block, follow up with a fast attack, and still dodge to avoid your countereffect.
In Case of a Mace using Warrior, this means that he can trigger your block by using AA (or any Attack for that matter), and quickly follow up with his pretty-much-insta-cast mace #3, which stuns you, thus interrupting your skill’s countereffect.
So in case you measured them coming consistently through your blocks by waiting for your countereffects to happen, then i can assure you that it wasn’t a bug, but simply part of the crappy mechanics both Illusionary Counter and Illusionary Riposte suffer from.
If they actually completly circumvented your Block (meaning no Blocking message turned up whatsoever), then you actually found a Bug – at least as long as your Warrior Opponent didn’t use his Signet of Might, ofc.
I guess he hit you with some other Attack first (AA maybe?), and used Mace #3 directly afterwards? One Stupid thing regarding Illusionary Counter and Illusionary Riposte is, that their effect comes with a delay of ½ to ¾ seconds after your opponent triggered the block. During that time you are not allowed to dodge or do anything else, because it would actually interrupt your blocking-skill’s effect. It also means that your opponent can trigger your block, follow up with a fast attack, and still dodge to avoid your countereffect.
In Case of a Mace using Warrior, this means that he can trigger your block by using AA (or any Attack for that matter), and quickly follow up with his pretty-much-insta-cast mace #3, which stuns you, thus interrupting your skill’s countereffect.
So in case you measured them coming consistently through your blocks by waiting for your countereffects to happen, then i can assure you that it wasn’t a bug, but simply part of the crappy mechanics both Illusionary Counter and Illusionary Riposte suffer from.
If they actually completly circumvented your Block (meaning no Blocking message turned up whatsoever), then you actually found a Bug – at least as long as your Warrior Opponent didn’t use his Signet of Might, ofc.
this could be how tactical strike is also getting through combined with the fact the thief is invisible
hm… I will monitor it further. If maze 3 is really that quick, then there is a chance that I really missed it. Thanks for the insights guys
Chronomancy works, I am proof of it. Now stop asking me questions. Time must be preserved!