One time blocks and stun/dace

One time blocks and stun/dace

in Profession Balance

Posted by: TyPin.9860

TyPin.9860

Maybe I am mistaken, but I have the feeling that many stun/dace skills still get through my one time block skills like Illusionary Counter or Illusionary Riposte. Those skills can be quite strong, don’t misunderstand me. But what is the point of a block, if I can’t avoid being stunned from an attack that I have blocked already. The problem doesn’t occur with every stun. Hammer burst stun can be blocked for instance. But the stun from warrior mace always hits me. Also thief tactical strike seems to always daze me.

Illusionary Counter is one of my main damage sources on my condition mesmer build and it already works fairly unreliably. With stuns/daces hitting through my block the torment doesn’t seem to be applied to the target.

Do others have the same problem, or is it just me. There is still the possibility that the warriors for instance used unblockable attacks via signet, although I am quite sure, that wasn’t the case in all situations when stuns/daces bypassed my blocks.

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One time blocks and stun/dace

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Posted by: stof.9341

stof.9341

It’s highly likely that the warrior used http://wiki.guildwars2.com/wiki/Signet_of_Might to make the next 5 attacks unblocable.

One time blocks and stun/dace

in Profession Balance

Posted by: TyPin.9860

TyPin.9860

I was thinking of that possibility. But the mace dazes seemed to come consistently through my blocks. I tried to check signets and buffs and I believe not all maze warriors used that signet.

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One time blocks and stun/dace

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Posted by: phirefox.2568

phirefox.2568

I guess he hit you with some other Attack first (AA maybe?), and used Mace #3 directly afterwards? One Stupid thing regarding Illusionary Counter and Illusionary Riposte is, that their effect comes with a delay of ½ to ¾ seconds after your opponent triggered the block. During that time you are not allowed to dodge or do anything else, because it would actually interrupt your blocking-skill’s effect. It also means that your opponent can trigger your block, follow up with a fast attack, and still dodge to avoid your countereffect.

In Case of a Mace using Warrior, this means that he can trigger your block by using AA (or any Attack for that matter), and quickly follow up with his pretty-much-insta-cast mace #3, which stuns you, thus interrupting your skill’s countereffect.

So in case you measured them coming consistently through your blocks by waiting for your countereffects to happen, then i can assure you that it wasn’t a bug, but simply part of the crappy mechanics both Illusionary Counter and Illusionary Riposte suffer from.

If they actually completly circumvented your Block (meaning no Blocking message turned up whatsoever), then you actually found a Bug – at least as long as your Warrior Opponent didn’t use his Signet of Might, ofc.

One time blocks and stun/dace

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Posted by: Tadsoul.6951

Tadsoul.6951

I guess he hit you with some other Attack first (AA maybe?), and used Mace #3 directly afterwards? One Stupid thing regarding Illusionary Counter and Illusionary Riposte is, that their effect comes with a delay of ½ to ¾ seconds after your opponent triggered the block. During that time you are not allowed to dodge or do anything else, because it would actually interrupt your blocking-skill’s effect. It also means that your opponent can trigger your block, follow up with a fast attack, and still dodge to avoid your countereffect.

In Case of a Mace using Warrior, this means that he can trigger your block by using AA (or any Attack for that matter), and quickly follow up with his pretty-much-insta-cast mace #3, which stuns you, thus interrupting your skill’s countereffect.

So in case you measured them coming consistently through your blocks by waiting for your countereffects to happen, then i can assure you that it wasn’t a bug, but simply part of the crappy mechanics both Illusionary Counter and Illusionary Riposte suffer from.

If they actually completly circumvented your Block (meaning no Blocking message turned up whatsoever), then you actually found a Bug – at least as long as your Warrior Opponent didn’t use his Signet of Might, ofc.

this could be how tactical strike is also getting through combined with the fact the thief is invisible

One time blocks and stun/dace

in Profession Balance

Posted by: TyPin.9860

TyPin.9860

hm… I will monitor it further. If maze 3 is really that quick, then there is a chance that I really missed it. Thanks for the insights guys

[ROSE] – Fissure of Woe
Chronomancy works, I am proof of it. Now stop asking me questions. Time must be preserved!