Perplexity: Give Us other options

Perplexity: Give Us other options

in Profession Balance

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

So i understand that Perplexity is getting nerfed and though i personally think it wasn’t the runeset that was the problem but specific classes i can accept that something needed to be done.

I also hear that some changes are happening to runesets, this is in my opinion great news especially for Condition builds if the changes are worth while. Perplexity has become sort of a must have for pretty much all condition builds for various reasons and that clearly shouldn’t have happened.

What Condition based runesets would you like to have changed? and how would you change them?

I have a couple: Tormenting and Sunless

Tormenting:

(1): +28 Condition Damage.png Condition Damage
(2): 15% Torment Duration
(3): +55 Condition Damage.png Condition Damage
(4): 15% Torment Duration. 20% chance on hit to inflict 3 stacks of Torment for 5 seconds (15 second ICD)
(5): +100 Condition Damage.png Condition Damage
(6): 15% Torment Duration and AoE 5 Stacks of Torment on Heal (30s cooldown)

The previous version was rather poor, of course before the 6/6 got a cool down it was insanely broken with 1 class. I think 2 stacks of torment for a 6/6 is rather poor. Upping it from 2 stacks to 5 stacks would be a nice change and as such the cool down would need to be increased a bit to compensate.

Added a new part to the 4/6 that would make it more worthwhile to use adding a 20% chance when hitting someone to proc it would be reasonable, 3 stacks as well isn’t too much and it isn’t too little, this would not be based on critical hit or anything just purely when you hit someone.The 6/6 would then do 795 damage when not moving and 1,595 damage when moving. This is with no condition damage. with 1,026 condition damage that would be 1,760 damage when not moving and 3,520 damage when moving. While this sounds strong, it would have a 5 second base duration with a 30second cool down. Both Warrior and Mesmer get MUCH better access to longer duration one on much shorter duration as well.

(1): +28 Condition Damage
(2): -10% Condition Duration
(3): +55 Condition Damage
(4): – 10% Condition Duration. You have 20% chance to Burn your target on hit. 5second Duration. 20second cool down
(5): + 100 Condition Damage
(6): When you use an elite skill, You become a Burning nova inflicting Burning (3seconds) on all enemies in range for 15 seconds. Proc every 3 seconds (120second cool down)

Removed the critical damage as it was rather pointless in a condition rune set. Moved the duration decrease to the 4/6 and added a Burning proc to it and then added 100 condition damage to the 5/6. A total replace of the very pointless 6/6 and made it in an AoE burn proc. It would proc a 3 second burn every 3 seconds. High cool down as it could be very powerful with some Elites.

So what Condition Runes would you like to see changed and how would you change them?

Perplexity: Give Us other options

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Posted by: RashanDale.3609

RashanDale.3609

I really dont like #4 and #6 set boni which rely on large amounts of RNG.
Stuff like “5%chance when being hit” combined with a long cooldown for example.

You should either be able to trigger them in a reliable way (like the On-Heal-Stuff or perplexity’s On-Interrupt) or the chance(cooldown) should be fairly high(low)

I’d definitely like to see the Krait runes changed. Not having a 6th setbonus on land is pretty lame.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
Gunnar’s Hold

Perplexity: Give Us other options

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

That was part of the idea, remove the stupid low chance things with insane cool downs would be a start. Things like:

5% chance to gain vigor for 10 seconds when hit, 30second cool down (Rune of Baelfire. That is POINTLESS.

Things like gaining haste for 5 seconds when you reach 20% health with a 90second cool down. That is POINTLESS.

I find the Krait runes rather pointless as well. the 4 and 6 would have to be redesigned. I mean even the 2/6 isn’t that great

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Posted by: Dina Van Heyr.3018

Dina Van Heyr.3018

the only good option for these runes if they are completely removed from game .. there is reason why they’re not in spvp and it’s same reason why the shouldn’t be in game at all

Perplexity: Give Us other options

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

the only good option for these runes if they are completely removed from game .. there is reason why they’re not in spvp and it’s same reason why the shouldn’t be in game at all

Their is nothing wrong with the runes themselves. However when you combine it with specific classes THAT is when it becomes a problem. So rather than nerfing a solid rune set they should be nerfing the access 2 specific classes get to Confusion.

Its strange everyone thinks the runeset is overpowered by Warrior has a trait that is a longer duration version of the 6/6 that has no cool down and everyone seems fine with that. Look at all the access engineer get to confusion as well…

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Posted by: Atoss.1056

Atoss.1056

“Reason why not in spvp” blah blah… Because they come with new rune in 5min as an addition to some pve event and then throw it into the pve/wvw for “testing period” to see what people think about it, then few months later they try rebalancing it

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Posted by: oZii.2864

oZii.2864

the only good option for these runes if they are completely removed from game .. there is reason why they’re not in spvp and it’s same reason why the shouldn’t be in game at all

Rune of mad king, perplexity, exuberance, tormenting, altruism, generosity sigil, tormenting sigil, sigil of bursting, sigil of malice, sigil of renewal etc etc…

This is the weakest argument to be honest people will take anything and run with it to validate their point. If you are against the runes cool but that is not why they never added them.

See above for alot of things that where never added that nobody ever complained about. When was the last time you saw Sigil of Renewal is OP nerf plox. Then you chime in with “There is a reason blah blah” like you got inside track with the devs.

Gotta love the internet. If you have a gripe then cool and give your reasons you don’t have a “quote” as to why they didn’t add any of the above so don’t sell it as fact.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
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