Phants Outrun Player with Swiftenss
Problem?
Phantams are very squishy. Just kill them. You should do that anyways.
No I’m actually saying it’s a glitch for them to keep ooc.
why does it matter? just kill them
I can kill them if they have the glitch or not. I’m just saying they can outrun players with swiftness. It may matter to some other classes who rely on kiting. I’m just pointing out the glitch.
Impossible to kite? The have the same range limitation as players do. I always see people just running away from iWarlock orbs, resulting in zero damage. Theres no way phantasms are going to hunt down a decent player running away from them.
Yes i already notice that. When the player is in combat the AI should stay in combat too.
why does it matter? just kill them
It matters because phantasms are not supposed to exist outside the spectrum of active combat.
Kill or run away.
~ yawn ~
What’s the problem again?
If you want to talk about phantasm “glitches” and target movement speed, you’re barking up the wrong tree…
Watched the video and yes it is ironic. Melee phantasms can’t be kited, but some of the ranged phantasms and illusions can have their projectiles outrun.
Watched the video and yes it is ironic. Melee phantasms can’t be kited, but some of the ranged phantasms and illusions can have their projectiles outrun.
Outwalked. Projectiles outwalked.