Please balance PvE and PvP differently
This has been asked for by a handfull of people. In order to get a different response other than “No” which is what they have said more than once, its going to take more than a forum thread.
This isn’t Guild Wars, stop asking for features from a different game! Let me guess next you will want dailies from WoW?
^ you know even RuneScape sometimes balances PvE and PvP differently right?
And dear moderator, this is nothing to do with profession balance ._.
I do not care what game it is. PvE and PvP need and should be balanced separately.
Confusion already hit for half damage in PVP (only SPVP initially but quickly adopted for WVW as well) compared to PVE.
Thing is, given the post launch intro of mobs that spam confusion (princess dolls, reef drakes, twisted nightmares) i am unsure if the PVE team is mindful of this difference. This because a amount of confusion that can be a threat but manageable in PVP will outright melt the same in PVE.