Please balance PvE and PvP differently

Please balance PvE and PvP differently

in Profession Balance

Posted by: Xae Isareth.1364

Xae Isareth.1364

Im sure this has been mentioned again and again but I really think its something which is very detrimental to the enjoyment of the game.

PvE and PvP/WvW is very different, both on amechanical level and from a point of balance.

Mechanically, take the Confusion condition for example: in PvP if the person you cast it on can’t cleanse it, when they want to use a skill, they need to make a decision between taking damage or to not use it. NPCs don’t make decisions (and also attack much slower), so the entire mechanic of the condition becomes moot and it becomes just a really bad DoT.

From a balance point of view, it’s very different as well. Take Hundred Blades for example, it’s very strong in PvP because of its huge burst potential, but in PvE, it’s average at best by itself (ie, without traits) because it works out to be low overall DPS. The focus and thus what balance means is just not the same between the game modes.

I’m not saying I know how to do a dev’s job, but the way balance is being done at the moment, you got PvP balancing which aren’t appropriate for PvE wrecking things in PvE, and then PvE balances which aren’t appropriate for PvP returning the favor.

Please balance PvE and PvP differently

in Profession Balance

Posted by: Savoy.6824

Savoy.6824

This has been asked for by a handfull of people. In order to get a different response other than “No” which is what they have said more than once, its going to take more than a forum thread.

And we should consider every day lost on which we have not danced at least once – Nietzsche

Please balance PvE and PvP differently

in Profession Balance

Posted by: Zepidel.5349

Zepidel.5349

This isn’t Guild Wars, stop asking for features from a different game! Let me guess next you will want dailies from WoW?

Please balance PvE and PvP differently

in Profession Balance

Posted by: Xae Isareth.1364

Xae Isareth.1364

^ you know even RuneScape sometimes balances PvE and PvP differently right?

And dear moderator, this is nothing to do with profession balance ._.

Please balance PvE and PvP differently

in Profession Balance

Posted by: dancingmonkey.4902

dancingmonkey.4902

I do not care what game it is. PvE and PvP need and should be balanced separately.

Please balance PvE and PvP differently

in Profession Balance

Posted by: digiowl.9620

digiowl.9620

Confusion already hit for half damage in PVP (only SPVP initially but quickly adopted for WVW as well) compared to PVE.

Thing is, given the post launch intro of mobs that spam confusion (princess dolls, reef drakes, twisted nightmares) i am unsure if the PVE team is mindful of this difference. This because a amount of confusion that can be a threat but manageable in PVP will outright melt the same in PVE.