[PvE] Overpowered combination.
You should be rewarded for skilled group play. Wish my ranger could contribute on that level.
i dont even know what this thread is
Oh, the horror, two characters with specific skills can, with precise timing, skilled teamwork, and some brutal thinking, be quite capable of making flame-broiled steaks out of limited numbers of enemies who don’t bother to cleanse Cripple or use some other evasive measure to escape.
I wonder why you’d go to the trouble when you can just have a party with 2-3 eles, stack against a wall and hit the mobs with 4-5 simultaneous fiery rushes, with half the coordination
Part-time Kittenposter
None of you got the GW1 reference. It’s pretty funny.
Elementalist – Necromancer – Warrior
Well done i havent seen a hamstorm joke in ages.
Conjured weapons are an issue here. They’re too powerful. Just try path 1 and 3 AC with and without them.
Conjured weapons are an issue here. They’re too powerful. Just try path 1 and 3 AC with and without them.
do fullruns daily ._.
Everytime i can choose i log warrior because is so braindead i don t have to care much about damage.
Ele instead can die by trash mobs if you doen t pay attention.
(oh and wwwwg runs are not noticeably slower than eewwg, but are easier for sure).
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.
Speaking of which, I thank the 1v1 built Thieves who keep attacking this lone, triple-sword, clearly DPS built Mesmer you see at a ruin or a camp. And who die when the Thief+Mesmer roaming-player-trap duo my GF and me play tightens the noose.
(Condi Thief + Lockdown Mesmer, you are loaded up on conditions, can’t do anything against them, and you cannot escape due to a plethora of incoming Cripple and AEs. Yes, purpose-built to kill solo roamers in unfair fights so they complain more. :P )
yay, Hamstorm still exists