[PvE mostly] Necromacer Balancing Suggestions
You would be using staff for berserker meta?
I think a rework on lifesteal mechanics, make it party wide, fix the vampire signet to actually be worth using, and a sort of ferocity buff can help. Make spectral wall absorb projectiles?
Make spectral wall absorb projectiles?
Nah, Corrosive Poison Cloud should be the necro’s projectile negation skill. Since, you know, it’s corrosive. Plus the skill needs a reason to bring.
Change bosses so they spawn more adds and change Unshakable to resist all conditions applied by players with less than, for example, 1250 condition damage. That will prevent professions without condition traiting from capping and allow actual soft CC to work as designed.
Necro being the weakest PvE class atm its because we dont have any reflect and we provide almost no usefull party wide utilities.
To stay in the necro’s state of mind that Anet has. I think what Gyler suggested is a really good way to go. Make us necro’s the ones that can give party wide life steal. But what we have now is too weak to use. It would be a nice unique mechanic.