There is only one god and its name is nerf. There is only one thing we say to nerf, not today
Physical skills lack a way to remove conditions and are weak in some aspects
Throw Bola should transfer a condition to the enemy so a full physical build is possible
Stomp should be ground target-able like the rampage skill that way it cannot be interrupted if the warrior moves during casting
and Rampage skills should count as physical skills so the elite can be useful
Banners are better for their stat buffs rather than their skills, they shouldn’t over shadow the buffs but they should be worth picking up once in a while
The auto attack should have a longer range than most melee weapons so it can have a poking advantage by not having to as close to the enemy to hit
Staggering Banner should be castable on the move like hammer 4 but also reflect
Brutal Banner should cripple for .5s
Sprint should cripple so the banner can be better used for chasing as well as synergize with leg specialist
and plant standard should be casted faster or ground targetable
Rifle has a bleed for some reason on the auto attack which makes it so that it cant to high enough power dmg
The bleed should be moved to the second skill so it could possibly be longer in duration and higher in stacks and allowing the auto attack to be buffed with power scaling
Brutal Shot should stun 1s that way it that way it benefits from unsuspecting foe
Hammer, i think the only thing that should be changed is making earth-shaker a leap finisher instead of blast so it doesn’t stack might for a group that easily
Whirling Axe should count as a movement skill so that it can be more like Juggernaught from dota and less like krap
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